"FINAL FANTASY IV" has finally come to the iPhone/iPod touch/iPad!
The title first debuted in 1991 as the fourth installment in the FINAL FANTASY series. Wildly popular thanks to its unique characters and dramatic storylines, it went on to be ported to many different platforms.
FINAL FANTASY IV was the first title to introduce the Active Time Battle (ATB) system, which has become synonymous with the series. It also saw the introduction of the Augment system, which enabled the transfer of abilities from other characters and gave players an edge in battles.
This iconic title is packed with other amazing features.
- Voice acting for event scenes
Key events unfold with spoken dialogue.
- Deeply emotional portrayals
Characters go through visibly apparent emotional changes.
- A brand new mapping feature
Players start with a completely blank dungeons map, adding an element of the unknown to the mix!
Players can listen to the game's music anytime they want.
Stripped of his command after questioning the king, the dark knight Cecil, captain of the Red Wings airship brigade, is dispatched to the distant Valley of Mist together with Kain, his sworn comrade and commander of the Dragoons.
And so begins the epic never-before-told tale of the legendary Crystals.
iOS Version Features
- Brand new 3D graphics, including backgrounds, and revamped events.
- Game difficulty has been adjusted for improved playability.
- Game Center support and plenty of achievements to be earned.
- iPhone 5 compatibility.
We received a report that the alarm going off during gameplay with the device's sound on causes the app's BGM to stop and the player to be unable to progress when:
A) attempting to disembark from modes of transportation
B) after defeating all the enemies in battle
The bug has now been fixed.
Ratings and Reviews
FF2 (as it was called back when it was released for SNES in the early 90s) was the first RPG I ever played. I was a little skeptical of this when I bought it, but 6 bucks isn't a big investment so I decided why not. This was an awesome play. I loved the fancy renderings of the dungeons that were so basic in the original version. I love that they added some dimension and backstory to the characters, and all in all it was a big improvement. The 3D characters were not cheesy or overly cartoonish and the voice acting was good. I was very impressed.
The monsters, on the other hand, were funky to me, specifically the difficulty and certain attacks (laser barrage, anyone?). I remember the final boss in the SNES version being extremely hard even though I had raised my characters to level 80+. I fought the final boss with all my characters' levels between 72 and 76 and I absolutely pwned him. He didn't even cast Big Bang. Just meteor once and everyone survived.
I was worried as I was going through the final dungeon when some of the enemies were laying waste to my party and I had to run from every battle during the last 3 levels, but no. Some random mobs hit much harder than the final boss which is weird, but everything else was great. Will definitely be playing through again.
Difficulty is whacked
I would forewarn you to not select the Hard mode if you like to grind out levels to make the game easier for you. I put in about 8 hours of grinding levels in areas that gave good experience and I’m just barely surviving fights in that first tower you are trying to save Rosa from. I should be annihilating these enemies. So, my complaint is that enemies are overpowered and your characters are underpowered with both physical attackers and magic wielders. Even when using the correct strategy, you run into ridiculous situations where you quickly run out of MP points. Why in the hell does Tellah only have 90 MP points at level 36!? He’s got all these fantastic spells and he can’t use them without running out of MP super fast. And then to add insult to injury, they really string you along with Ethers so that you have to be oh so frugal otherwise you are out before you know it. You cannot buy them at least this far into game. You can only find them on maps. I hate how difficult they’ve made this. Hard work does not pay. There is simply no relief. I played this game on the Nintendo and it was never this hard. I’m sorry but they need to rebalance this game. Way too difficult to be fun. If I cannot even work hard to get ahead I’m going to lose interest really fast in this game. At least enable me to change difficulty to Normal without having to start new game.
Love it But also Hate It
The story is really good and I love the battle system. What I really hate is that some bosses, like Dr. Lagae. I didn't do any level grinding up to that point and always loss the 3rd battle. I had to go back and level up. What I also find really stupid is, why in the world the DS version!? 1. ITS EXTREMELY UGLY 2. FOR DEVICES LIKE IPADS IT LAGS which makes the battle slow The PSP version looks much better and I don't care if it's in 2D. At least everyone didn't look like small *ss children. If they did PSP version, then there wouldn't be lag. Sometimes I find this game annoying because in the underworld, there are flamehounds. Their scorch attack really pisses me off because when you get ambushed, they all use the scorch attack (3 flamehounds: very common) the party dies. The thing I mostly care about is playing the game and carrying on with the story. I try not to pay attention to the graphics, but I can't. When the characters talk, I find it really funny, especially when Cid talks. His mouth is humongous and everyone else's mouth are so tiny. Overall, the game is decent.
- SQUARE ENIX Co., Ltd.
- 538.7 MB
- Requires iOS 6.1 or later. Compatible with iPhone, iPad, and iPod touch.
- English, French, German, Italian, Japanese, Korean, Portuguese, Russian, Simplified Chinese, Spanish, Thai, Traditional Chinese
- Age Rating
- Rated 9+ for the following:
- Infrequent/Mild Cartoon or Fantasy Violence
- © 1991,2012 SQUARE ENIX CO.,LTD. All Rights Reserved. ILLUSTRATION : 1991,2012 YOSHITAKA AMANO
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