Firefight - WW2
By Sean O'Connor
This app is only available on the App Store for iOS devices.
Firefight is a World War II real-time simulation game with more AI and attention to detail than any other game in its genre to date. Tanks are modelled with a physics engine and have gears, rev counters and speedos, and steer themselves with brake levers to give them realistic looking tracked vehicle movement. Each bullet, shell or piece of shrapnel is modelled in 3D and ricochets realistically off sloping surfaces. You can see each infantryman's rank, name, weapon, ammunition remaining, heart rate and fatigue levels. Machine gunners will call for ammunition when they're running low and other squad members will rush over with spare ammo if they are carrying any. Wounded men call for medics who will sprint over to administer first aid. Off-board artillery can be called in but will have to fire several ranging shots before the full 8 gun battery opens fire simultaneously.
Play either against the sophisticated built-in AI, or play a local network game against a friend using WiFi or Bluetooth.
For a video showing the game in action please go to: https://www.youtube.com/watch?v=ysRtdalURDw
What's New in Version 3.1.2
- fix for display problems on iPhone Pluses and iPad 12.9" screens
Really Good Game
A simple RTS on the surface with loads of depth and strategy underneath. I see reviews where people complain about tanks not being effective or them blaming unit AI for losing. Unfortunately for them, they just stink at the game. Would be fun to see defensive missions but let's be honest it will turn into an offensive on by the end of the map of your winning. It can be done though with some creative thinking and winning scenario parameters. I also wish that there was some form of squad info when you select it. I hear my squad members calling for ammo but it's tough to track down which squad is low and which is ready to go. Same with wounded and casualty info. One last thing, I wish the maps would have randomly generated unit placement. Doesn't have to be totally different, just move some units a few yards here and there and maybe one or two unit placements that differ in a big way to keep things interesting. Fun game. I can't put it down. It's perfect for a few minutes here and there. I've also found myself going hours at a time. Not many games are in the App Store that have made me do that. Highly recommended and I hope the developer keeps updating and improving. Oh and add the ability to download player created maps. I see that it's an option on PC version.
GG GREAT GAME
I think that this game is good but it definitely isn't the best. He obviously hasn't seen men of war which is at least 10x more detailed and realistic. Men of war players would understand. But for mobile ( men of war came out only for pc) its very good
EDIT VERY LONG PARAGRAPH
Men of war is a computer game which is very detailed and realistic, how? you may ask. Well, men of war, just for tank V tank battles, depend on mm, range, armor, slope, and obstacles. A 88mm tiger shell could easily destroy a Sherman, not even destroy its gun, engine, or tracks like other tanks may, it'll just blow it up, but would the same shell do the same damage going through a brick house? No, it wouldn't. I know it seems a bit like I'm praising men of war, which I really am. But even though I barely played this game but played men of war a lot, I can tell this game has a lot of detail and TONS of potential, just keep updating the game and please make the missions free!
Close Combat, reimagined
If, like me, you have enjoyed the old Close Combat series, you will love this game. Unlike the current owners of the Close combat franchise (who charge you 40 bucks a pop for re-skinned, poorly implemented versions of twenty year old games), Firefight captures everything that made the old series fun, only much cheaper and with better AI.
While it lacks a campaign, there are numerous (and huge) maps each with 10 missions. The AI puts up a much better defense than the old CC games did, though vehicle path-seeking remains slightly dodgy. The $10 IAP for everything will net you hundreds of hours of portable, CC-like fun.
This is simple to play, tactically deep, and every bit as good as the old Close Combat games. Definitely worth the money.
- Category: Games
- Updated: Jan 06, 2017
- Version: 3.1.2
- Size: 140 MB
- Language: English
- Seller: Sean O'Connor
- © 2014 Sean O'Connor
Compatibility: Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
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