Getting Over It
By Bennett Foddy
This app is only available on the App Store for iOS devices.
A game I made
For a certain kind of person
To hurt them.
• Climb up an enormous mountain with nothing but a hammer and a pot.
• Listen as I make philosophical observations about the problem at hand.
• Between 2 and ∞ hours of agonizing gameplay, depending. The median time to finish for my playtesters was 5 hours, but the mean was closer to ∞.
• Lose all your progress, over and over.
• Feel new types of frustration you didn't know you were capable of.
What's New in Version 1.02
Fix for black screen on load on some devices
Removed main menu so you can into the game faster
Performance improvements for all devices
Localisation improvements in Korean & Russian
Removed narration referencing mouse
Fix for rounding error in speed run timer
Fixed for issue where narration wouldn't play when subtitles turned off
Fix for bush, no longer changes color
Amazing game, needs optimization
Playing on iPhone X this game looks awesome, and performs extremely well for 3 or 4 minutes. After that the device gets extremely hot, so much so that the screen will dim in its usual increments all the way to minimum and the GPU/CPU will slow to a literal crawl shortly after - like I’m talking maybe 10 FPS max. It’s funny to watch it become unplayable after a few minutes and then eat through 20% battery in the same time.
I’m happy to see this port to mobile, I know the performance issues will be taken care of. Do yourself a favor and download this game. It’s worth dealing with the growing pains. Keep it up Bennett!
I think everyone here has already seen what this game has to offer, but it really only works with a mouse. The hammer is way more unpredictable on the phone version and, in my experience, is much more likely to glitch out and send you flying off the side of the mountain. The sensitivity changes don’t make much sense, all it does is delay the movement instead of just making it shorter, and changing your sensitivity mid-game will usually jerk the hammer to the side and send you flying. Also better graphics are certainly something to be desired. Really this is the hard mode of an impossible game.
I got over it, but...
I heard there was a reward at the end of the game, so I was pretty excited to see it when I beat it. The game just faded out to black at the end, and there was nothing. I was really confused, so I figured I did something wrong. It literally took me only one day to beat it again (some how), and I thought I would get the reward, but it just faded to black again. Because I felt I had earned it, I looked up online what it was. I’m really mad that nothing happens at the end for mobile.
- Category: Games
- Updated: Dec 11, 2017
- Version: 1.02
- Size: 275 MB
- Languages: English, Chinese, Japanese, Korean, Russian
- Seller: Bennett Foddy
- © 2017 Bennett Foddy
Compatibility: Requires iOS 8.0 or later. Compatible with iPhone 5s, iPhone 6, iPhone 6 Plus, iPhone 6s, iPhone 6s Plus, iPhone SE, iPhone 7, iPhone 7 Plus, iPhone 8, iPhone 8 Plus, iPhone X, iPad Air, iPad Air Wi-Fi + Cellular, iPad mini 2, iPad mini 2 Wi-Fi + Cellular, iPad Air 2, iPad Air 2 Wi-Fi + Cellular, iPad mini 3, iPad mini 3 Wi-Fi + Cellular, iPad mini 4, iPad mini 4 Wi-Fi + Cellular, 12.9-inch iPad Pro, 12.9-inch iPad Pro Wi-Fi + Cellular, 9.7-inch iPad Pro, 9.7-inch iPad Pro Wi-Fi + Cellular, iPad (5th generation), iPad Wi-Fi + Cellular (5th generation), 12.9-inch iPad Pro (2nd generation), 12.9-inch iPad Pro Wi‑Fi + Cellular (2nd generation), 10.5-inch iPad Pro, 10.5-inch iPad Pro Wi‑Fi + Cellular, and iPod touch (6th generation).