Build an empire and clash with other players from across the world in epic MMO battles. Gods and Glory is the ultimate mobile strategy game with over 3 million players from 130 countries.

Dive into the heat of battle with your heroes, conquer new lands for valuable resources, build a sprawling capital and harness the power of the gods… these are only some of the exciting adventures that await you in Gods & Glory!

- FIGHT in unique role playing battles
- BUILD & DEFEND your capital from incoming invasions
- CONQUER the neighbouring realms for useful resources
- RULE and expand your empire as you wish
- UNITE in powerful alliances with friends and fellow players from over 130 countries
- SUMMON the power of six different gods and harness their powers in battle

Join the official game community and participate in our competitions to snag valuable prizes!

PLEASE NOTE! Gods and Glory: Age of Kings is free to download and install. However, some game items can also be purchased for real money. If you don't want to use this feature, please disable in-app purchases in your device's settings.
You can also get one of our digital subscriptions.
A network connection is also required.

Auto-renewing subscriptions grant you great game benefits.
The following types of subscription are available:
- Individual “Conqueror” subscription per 1 month for 4,99 USD.
- Individual “Demigod” subscription per 1 month for 24,99 USD.
- Individual “Godlike” subscription per 1 month for 99,99 USD.
- Alliance “Patron” subscription per 1 month for 4,99 USD.
Once you subscribe, the funds will be automatically deducted from your iTunes account at the end of the subscription period. The payment for the subscription will be processed within 24 hours before the current subscription expires. The subscription may be canceled in your iTunes account settings immediately after the purchase, but not later than 24 hours before the current subscription expires. If the subscription is canceled, its bonuses remain active for the paid period.
Warriors, we’re unable to reply to your AppStore reviews, but you’re welcome to send us your questions and feedback via the “Report a problem” form in the game settings as well as via our app page. Your feedback is highly appreciated!

Privacy Policy

User Agreement

What's New

Version 3.5.1

We are pleased to present version 3.5.0!

Collect Trophies for victories over other players to reach the top of the Victory Rating!

● Trophies can be received ONLY for victory over the CITY of another ruler. Trophies can't be earned in any other type of battles.
● For defeating the opponent's city, you receive an honorary card specifying the name of the losing player. Defeating one player will earn you one card, which can also be lost, if the player specified on it retaliates upon your city successfully.
● If your city doesn't withstand the enemy assault, you will receive a defeat card with the name of the player who defeated you. To get rid of this card, you need to break the city defense of the enemy specified on your defeat card!
● The number of cards forms special ratings. The MORE victory cards you have, the higher your position in the Victory Rating will be. The FEWER defeat cards you have, the higher your position in the Defeat Rating will be.
● Victory and defeat cards, as well as Victory Rating become available starting from citadel level 10, and the Defeat Rating becomes available starting from citadel level 12.
● The Hall of Fame has appeared instead of the Achievements section. It displays the player's power, number of medals and ranking points, as well as Hall of Victories and Hall of Defeats.
● If you don't have a card for victory over a player, you will see a hint about receiving the Trophy when viewing the menu of the enemy city. Keep in mind that you can't receive victory cards for the defeat of the cities of your fellow alliance players.

● When each new Tournament comes, the Tournament section will appear in the events section.
● Each Tournament consists of several rounds where the chests earned by a player or an alliance in the series of daily individual or alliance events are taken into account—this depends on the Tournament conditions.
● For reaching a certain point threshold in the Tournament, players or alliances will receive a gift chest with pleasant rewards.

● All rewards for ALL achievements were changed. Players who have already earned particular achievements in the past will receive crystals to compensate for the difference between the old rewards and the new rewards
● The parameters of MOST gear items were increased or decreased. Changes were also made to both the common and enhanced items of ALL players. The bonuses that the enhanced equipment grants to unit characteristics remain unchanged.
● Also, the crediting of VALOR was increased in all divisions. Advancing to the high-level Divisions and receiving Valor will become easier! First of all, now you will receive MORE medals for victories on average and lose FEWER medals for defeats.
● Introduced areas where Valor is accumulated: on the edges of the kingdom map, Valor will not be produced in your city, yet, in the Woods of Wonders, Valor production is increased to 110%, and to 100% on the rest of the map. The minimap will contain details about these areas. Alliance leaders will receive an alliance teleport and alliance members will receive a teleport to the alliance capital.
● The reduction of Valor production in certain areas on the map also affects active bonuses to Valor production. For instance, regardless of the bonus you have, Valor production will be 0% on the edges of the map.

● The title of King will give you new bonuses: city capacity +200%, unit recruitment speed +50%, and march speed +50%.
● If your alliance capital is at risk of being destroyed, a destruction timer will appear above your capital.
● Changed the cost of a Fortune's Wheel spin in the Port.
● You will earn 475 points instead of 420 points for crafting items with Forge level 20 in their requirements during the “Blacksmithing” event.

Ratings and Reviews

4.3 out of 5

356 Ratings

356 Ratings

Great Game Terrible Dev Team


A recent update has proven that Wargaming group has no problem doing a complete and total changing of game mechanics that many players had spent lots of real money to obtain while offering no compensation for their poor choices and disrespecting the intelligence of their player base.

What's worse is the update was so poorly implemented that it wouldn't even work as it was intended to post-update, yet they continued to refer to it as "improvements" even in the face of video evidence to the contrary.

Do not play this, and stay far, far away from any game run by Wargaming Group! They are crooks and will take your money and laugh at you while doing so.

Developer Response

Hello, it's stated in the legal documentation that developer reserves the right to implement updates improving the overall gameplay experience. No disrespect to player base - quite the opposite, actually. The update was based on players feedback and demands. You are welcome to make any decision you find fitting for the situation but please refrain form insulting the development team.



Love the game, it feels good to make strides and not feel like you have to “pay to win”. I’ve spent $5 to support the game and and I don’t feel behind. The only bug I seem to run into is when there is an update. When I load into the game it tells me to update, I do, then I go back into the game and still tells me to update. Please fix, I usually lose a day or two from this. Otherwise, great game!

Developer Response

Hello! We're sorry for the inconvenience caused. Now the version is available for all players.

Player va player should be an optional setting

Money millers

Yes it is war game but it is not a mosh pit. I like the game but I don't like being bullied by players who have been in the game longer and spent more money on it. I think if I want to be attacked or attack other players there should be a setting that can be toggled on or off. I will even meet you half way have that you must not have attacked anyone 8 hours before toggling the player vs player off. So one cannot attack someone without a chance to enact revenge.

Developer Response

Hello! Our game is a war game, that's why players can attack each other at any time they want. In every game, there are players who had started playing before our other players did. You should join a powerful alliance, so its members can protect you and give you high-level reinforcements. Or you can move your city to another place on the kingdom’s map. Also, you can collect crystals and spend them on divine shields. Thank you for your feedback, we'll redirect it to the developers.



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In-App Purchases


Unique skin! Available on Apple devices only


Swift Wolf

Swift Wolf Mount



WARGAMING Group Limited
178.7 MB
Requires iOS 8.1 or later. Compatible with iPhone, iPad, and iPod touch.
English, Czech, Finnish, French, German, Italian, Japanese, Korean, Polish, Portuguese, Russian, Simplified Chinese, Spanish, Thai, Traditional Chinese, Turkish, Vietnamese
Age Rating
Rated 9+ for the following:
Infrequent/Mild Cartoon or Fantasy Violence
© Fridays Games
In-App Purchases
  1. Pile of Сrystals (Special offer!) $99.99
  2. Bagful of Crystals (Special offer!) $4.99
  3. Bowl of Crystals (Special offer!) $9.99


  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

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