June 7th, 1995. 1:15 AM
You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.
Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind.
Go Home Again.
A Personal Story: Created by veterans of the BioShock series and the story team behind Minerva's Den, Gone Home offers the rich, nuanced details of one family's struggles to deal with uncertainty, heartache, and change.
An Immersive Place: Return to the 1990s by visiting a home where every detail has been carefully recreated, and the sounds of a rainstorm outside wrap you in the experience.
No Combat, No Puzzles: Gone Home is a nonviolent and puzzle-free experience, inviting you to play at your own pace without getting attacked, stuck, or frustrated. This house wants you to explore it.
Fully Interactive Investigation: Discover what's happened to the Greenbriars by examining a house full of the family's personal possessions, and the notes and letters they've left behind. Use your powers of observation to piece together a story that unfolds as you explore.
Behind-The-Scenes Commentary: Over 90 minutes of commentary by the developers, musicians, and voice talent behind Gone Home. Access Commentary mode by clicking the Modifiers button when starting a new game!
Thank you for playing Gone Home!
This build includes minor bug fixes, performance improvements, and the addition of the Gone Home iMessage Sticker Pack!
Ratings and Reviews
Lives up to reputation
UPDATE: Developer suggestion worked perfectly. Fixed all my problems.
I finished the game tonight, and it was one of the most satisfying I’ve had in nearly 40 years of gaming. If you like story and environment experiences, don’t miss it. Now do Tacoma on iOS!
I’ve been looking forward to this game on iOS for a long time, and so far I’m loving it. Very moody, great sound, and a mystery story that draws you in. I’m having targeting problems on iPad where the wrong item is often selected on iPad Pro in landscape: the target reticle lights correctly, but activating the selection often works on a nearby item, which is frustrating. Please fix this, but enjoying the game when I can work around that issue. Will update after fix.
Developer Response ,
Glad you are enjoying the game. There is an option to fix your issue - just look for the “tap anywhere to select” option in the controls menu and turn it off - it is on by default.
OMG worth buying
I honestly don’t know what to say I love this game so much because it was so addicting and such a good mystery there’s nothing chasing you and you can do it at your own speed but the problem with it is the first time I played I got glitched in the doorway but when I restarted it and I clicked new game I finish the game with in like two hours this game is amazing awesome and fun but I really want to find Sam you guys should make a second one that’s a tiny bit cheaper but is you actually are finding where Sam is I almost cried at the ending because it was so sad and so happy and I was so proud of myself too and I would pay for a new version but this game is definitely worth buying
A pointless maze of nothingness
Okay, I have been so excited about this game. I am a huge fan of puzzle/point and click Myst/The Room/Forever lost type of games. I thought, how cool a game set on a stormy night, searching an empty house to find your lost family. Well...NOPE that’s not this game. It is in fact a long, drawn-out and highly BORING story of a teenage girl in the mid- nineties finding acceptance and love. Even my description of this game is more exciting than the game itself. I thought it would have puzzles or be even a tiny bit exciting. It is not. I kept thinking there would be something creepy or a plot twist somewhere, but again, nothing. The ending was more lame then the beginning. Nothing was gained except by the company in the form of the money I shelled out for this pointless teenaged massively b-rated mini story of boringness.
- Annapurna Games, LLC
- 722.4 MB
Requires iOS 8.0 or later. Compatible with iPhone 5s, iPhone 6, iPhone 6 Plus, iPhone 6s, iPhone 6s Plus, iPhone SE, iPhone 7, iPhone 7 Plus, iPhone 8, iPhone 8 Plus, iPhone X, iPhone XS, iPhone XS Max, iPhone XR, iPad Air, iPad Air Wi-Fi + Cellular, iPad mini 2, iPad mini 2 Wi-Fi + Cellular, iPad Air 2, iPad Air 2 Wi-Fi + Cellular, iPad mini 3, iPad mini 3 Wi-Fi + Cellular, iPad mini 4, iPad mini 4 Wi-Fi + Cellular, 12.9-inch iPad Pro, 12.9-inch iPad Pro Wi-Fi + Cellular, 9.7-inch iPad Pro, 9.7-inch iPad Pro Wi-Fi + Cellular, iPad (5th generation), iPad Wi-Fi + Cellular (5th generation), 12.9-inch iPad Pro (2nd generation), 12.9-inch iPad Pro Wi‑Fi + Cellular (2nd generation), 10.5-inch iPad Pro, 10.5-inch iPad Pro Wi‑Fi + Cellular, iPad (6th generation), iPad Wi-Fi + Cellular (6th generation), iPad Pro (11-inch), iPad Pro (11-inch), iPad Pro (12.9-inch) (3rd generation), iPad Pro (12.9-inch) (3rd generation), and iPod touch (6th generation).
- Age Rating
- Rated 12+ for the following:
- Infrequent/Mild Alcohol, Tobacco, or Drug Use or References
- Infrequent/Mild Mature/Suggestive Themes
- Infrequent/Mild Profanity or Crude Humor
- © The Fullbright Company™, Gone Home®, and the Fullbright Light Bulb Logo are trademarks of The Fullbright Company LLC.
With Family Sharing set up, up to six family members can use this app.