By Glenn Corpes
Open iTunes to buy and download apps.
If you want to win races by shooting opponents or buying a faster vehicle, look elsewhere. If you are interested in the "best pure racing game on the iPhone" read on. Ground Effect is a silky Smooth Arcade Racer - Unique, Simple, Fast. Set on the smoothest, most detailed landscape yet seen on the iPhone.
Youtube Search "Ground Effect iPhone" or follow the link to my site for the gameplay video.
"visually stunning with extremely impressive draw distance and silky smooth framerates... The game has a really great sense of speed and movement as you find yourself bobbing over surfaces trying to make the best time, and level designs are also varied and enjoyable...the game is great fun and has kept me coming back" - TouchArcade
"What stood out to us in this game first and foremost are the stunning graphics. The environments are very beautifully rendered, and the contrails behind your skimmer serve two purposes. One is to give you an idea of the flight path of your opponents, and the other is to look really, really cool" - Slide to Play
"Its pedigree is impeccable. Created by Glenn Corpes, the legendary coder of Bullfrog and EA UK games in the 1990s, it looks great, and the accelerometer controls are a delicate combination of solid and sensitive... Like WipEout, the best levels become somewhat Zen-like" - Pocket Gamer
"Anyone who likes racing games and wants something a little different than the usual auto-racing type of game should check out Ground Effect" - cnet
Ground Effect is one of the most fun, exhilarating, addictive & visually impressive games to arrive at the App Store. Think flying, think driving, think racing, then think again! Skim land and seacapes in your high performance ekranoplan at low altitude and breakneck speed, supported by a cushion of air.
Ground Effect is set on a series of scenic, deserted islands, rich in green foliage and dramatic natural features including steep cliffs, winding coastal paths, blue lagoons and breathtaking skies. On each level, terrain varies between challenging courses dodging between rocks and islets and clinging to winding mountain roads.
Developed exclusively for the iPhone and iPod Touch and inspired by ekranoplan technology, Ground Effect boasts incredible 3D graphic detail and the gameplay itself will appeal to lovers of fast-paced, competitive action games as well as those who prefer something more sedate and relaxing.
- 14 challenging levels
- Choice of 10 Ground Effect craft
- Touch or accelerometer controls
- Stunning terrains - courses over land and sea - spanning 70 km2
- Attain speeds of over 400 kmh
- Throttle speed & boost controls
- High score recording
- Replay mode - take over and perfect your performance at any point
- Ghost race - race against your own fastest time
- Free roaming – explore at will
- Huge draw distance
- Sensitive and intuitive flight controls
- Enjoy the in-game music or listen to your iPod
Ground Effect features “A Rock in a Pond”, an amazingly atmospheric track by Diefenbach, from their latest album "Dark Spinner", combined with dramatic sound effects.
What's New in Version 1.2
OpenFeint Leaderboards for every track and total time. 59 OpenFeint Achievments with 700+ gamerscore.
Improved 3D glasses support. Ground Effect does not require 3D glasses but supports all common coloured types.
Very good looking, lacking in basic features
I can't complain for the price, and the graphics are definitely good. But there are some basic gameplay features that would improve this game significantly and until it has them, it won't get more stars from me. First the game needs to actually start like a race; catching up to opponents who start the game with a lead does not make it feel like a race, more like a time trial. I suspect this is to cover up some deficiencies in AI, but it really should be improved. Second, there should be collision detection with opponents. Third, the choice of plane should have some effect on the performance; choosing a different color is fine, but being able to choose a plane with more boost at the cost of losing handling would add a strategic element to the game. Finally, a HUD map would help. Overall a fine effort and I am looking forward to improvements.
I've only messed with it a bit and already I love it. The graphics are superb, the controls feel good, I've just been zooming around in practice mode and I'm feeling really positive about this game. Get it quick while it's still free...
My second review: It's great! I got it free but it's well worth the current $2 price. My only complaint is the music; that's some sloppy-assed guitar playing. So I turned it off, no big deal. This is a terrific game, some of the complaints about not being able to free fly or lack of control are unfounded, it requires practce. Still saying 5 stars.
My third review: Stopped playing for a while and have recently returned. This is absolutely my favorite racer. The feeling of motion is fabulous. Wish Game Center and some updates were added but it's well worth it's price. Six stars.
Well this is by far my favorite racing game for the ipod. This is much different than all those other racers. I found asphalt 5 pretty boring actually because you go around the same track 5 times boosting every now and then, it was too repetitive. But ground effect is much different: Here is the starting point there is the checkpoint, figure it out. Tons of rock formations, water ways, and mountains are in your way. I just love the feeling of going off course and then doing some crazy turns and getting right back on it.
There is definetly a sense of speed to it. Especially in first person view. Even chasing around the other racers is cool, those little tail whisp trails are pretty sweet.
This definetly one of the sickest games involving racing in the app store