In Guildmaster Story, you play the role of Guildmaster Ganyo, an up-and-coming entrepreneur with a timeless dream: To let a group of young, energetic adventurers build him a business empire that he doesn't have to pay for.
Through a combination of classic puzzle match gameplay, engaging characters and an original story, Guildmaster Story will delight everyone who ever worked an unpaid internship, got steamrolled by the sharing economy, or suspects that the people responsible for it all are precisely who they seem to be.
QUALITY GEM TAPPING
You've already played a million games exactly like this for a reason: Because they never stop being fun.
A fun, lighthearted story (really, sort of) with memorable characters from the creator of Actual Sunlight and Little Red Lie.
EASY & FREE TO PLAY
The developer is a writer with no background in puzzle design - he literally does not know how to make levels that trick you out of your money.
Tiny bug fixes, and a few new stitches of dialogue! Please continue to enjoy GUILDMASTER STORY. :)
Ratings and Reviews
I’ve enjoyed essentially everything Will O’Neill has put out, thus far, and this game is no exception. What on the surface presents itself as a vapid cash grab is actually a superbly written cash grab (he needs money, obviously) that doubles as a commentary on just about everything O’Neill feels like complaining about on a regular basis. What surprised me is that while the heaping mounds of cynicism are here, the degree of humor present is both welcome and unexpected considering O’Neill’s previous works such as Actual Sunlight and Little Red Lies. It feels much like I’m reading a narrative adaptation of the creator’s Twitter feed, and I adore it. While what currently exists is a rather short experience, more levels (and more importantly, more story) are promised, as long as others incentivize the creation thereof, and I can’t wait to see where the plot goes.
If I had to criticize something, it would probably be the animations in the actual matching game. I’m terribly spoiled by the likes of Bejeweled and Candy Crush, and the lack of pizzazz on triggering a special block or during the cascade of explosions during the ending sequence of a level makes for an underwhelming moment.
Made me laugh!
TL; DR: Funny, short, worth your time.
The story is the real charm here. You really want to get to each chapter to see what happens next. Normally, I find the story in most games annoying, and just want to get to the game play. But this one made me laugh out loud a couple of times. The game is pretty easy, but not quite as polished as similar games like Candy Crush. Still, I found it much more compelling because of the story and because it doesn’t feel like the developer is “out to get me”. I finished the game without spending any money, but I did buy some gold in the end to support the dev. Hopefully there will be something to spend it on in the next chapter. :-)
Casual play with hard core writing
Game is easy to pick up a fast round or two when you have a moment, like sitting on a toilet. The puzzles are easy but escalate to a point where you must pause and calculate your next move. Not overly hard but I did have to purchase a few power ups to finish a few of them which seems acceptable and fair.
But honestly I bought this because O’Neil’s writing style from his previous games, and I was not let down. I can’t wait for the next update to see how this train wreck of a main character bumbles himself back from the brink of poverty.
- WZO Games Inc.
- 469 MB
Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 12+ for the following:
- Infrequent/Mild Profanity or Crude Humor
- Infrequent/Mild Alcohol, Tobacco, or Drug Use or References
- © 2018 WZO Games Inc.
- In-App Purchases
- 2500 Coins $4.99
- 300 Coins $0.99
- 99,999 Coins $14.99
With Family Sharing set up, up to six family members can use this app.