By Bertil Horberg
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* Touch Arcade - 4.5/5 "one of the best platformers I've played for years, on iOS or any other platformer"
* iFanzine - 4.5/5 "Truly masterful level and enemy design"
* Modojo - 4/5 "Wonderful sketchbook presentation"
* Pocket Gamer 8/10 "A gorgeous Old West adventure, Gunman Clive might not be a gritty piece of revisionist realism, but it is an awful lot of fun"
In the year of 18XX, the west is overrun by thugs and outlaws. A group of bandits have kidnapped Mayor Johnsons daughter and are spreading havok across the land. Only Gunman Clive can bring order to the west and save the girl!
Jump and shoot your way across 16 diverse and challenging levels and fight massive bosses. Gunman Clive is an old-school sidescrolling platform game set in the old west with full 3D graphics and a unique artstyle.
* Old school sidescrolling action
* Full 3D graphics
* Unique sketch shaded artstyle
* Dozens of different enemies
* Epic boss battles
What's New in Version 1.02
Added more controller options
Fixed some minor graphical glitches
Could be great but spoilt by controls
This really could be a great game as all the elements are there: great look, stylish graphics, smooth animation, nice music and fun, old-school gameplay. The controls however render it virtually unplayable. No matter what size I make the d-pad, the right direction button remains incredibly unresponsive - not something you can have in a left-to-right scroller! For the first 2 levels this was okay as the game was still easy enough; however as the action hots up and the platforming element increases, it effectively breaks the game. I was excited to see the latest update claimed to adjust controls but it has NOT fixed this particular vital problem. I will keep looking for the update which will fix this, but for those who don't have the game yet I would advise waiting - there's only so much admiring of the good looks of the game you can do, but playing it is just not enjoyable enough........,.YET. Developer, please fix and you could have an iconic title (and indeed series) in your hands.
ps. I'd love to see a properly working, full-length version of this on PSN.
Would love to see a sequel
Works absolutely fantastic with the iCade. The game is very influenced by Mega Man with a little Shinobi or Rolling Thunder. Old school platform shooting game where you jump/duck/shoot. Gun upgrades pop up from time to time which really help in the boss fights. The strong point of this game are the visuals which are really really amazing to look at.
Here are my criticisms. Overall the game feels a little rushed. I didn't notice any high score tracking and every time you clear a stage the game doesn't notify you what stage exactly you are on just "Stage Clear". Music and sound effects are not very exciting given how much work was put into the animations. Game was a little short and the action never really got that intense throughout.
Don't get me wrong this is a fantastic retro styled game, but I feel a followup with more enemies, limited bullets, deeper storyline, and better scoring system could really make this feel more like a 5 star game.
Great game, completely unplayable.
I'm sure this game is amazing and I've heard it's come out for the 3ds which is probably one of the best titles in it's current library, but this game is absolutely unplayable because of the controls. The game isn't very challenging (as far as traditional run and gun platformers go), but it can take me up to 15 minutes to make the first jump on a stage or get past a single enemy because the controls are unresponsive and too small. I'd love to see more of the game because the art and music are awesome and the mechanics are pretty solid and interesting, but a game with bad controls is a bad game. If you are making a game for a touch screen, do not try to emulate a controller. This could be a serious medium for genuinely interesting games, but if developers continue not taking it seriously and looking at it as a cheap way to get noticed by Nintendo. Absolutely no reason to buy this when there are great games like Super Hexagon and Badlands that are made for a small touchscreen, and not solely to be ported to a "real" device.
- Category: Games
- Updated: Apr 20, 2012
- Version: 1.02
- Size: 14.4 MB
- Language: English
- Seller: Bertil Horberg
- © 2012 Bertil Hörberg
Compatibility: Requires iOS 3.2 or later. Compatible with iPhone 3GS, iPhone 4, iPhone 4S, iPhone 5, iPhone 5c, iPhone 5s, iPad, iPod touch (3rd generation), iPod touch (4th generation), and iPod touch (5th generation).