"There are times during the game where it feels truly great"
- Touch Arcade
"It's an entertaining, thoughtfully put together game of cat, mouse, architect, adventurer, and all manner of other roles"
- Pocket Gamer
"It’s challenging, colorful, and built perfectly for a mobile game"
In this innovative puzzle RPG, build a path of tiles to escape each successive cycle of your dreamscape. A cycle gets more dangerous the longer you stay, so plan your route carefully, and make the most of the challenges and opportunities you meet along the way.
Place tiles to boost your attack and defence, defeat enemies to level up your character, and upgrade the right perks to stay safe as your enemies grow stronger. Take a detour off the direct pathway to discover the items that may give you an edge, but watch out for the powerful special enemies that grow more frequent as you near the exit - if left untended, their unique abilities will quickly spell your doom.
- 25+ upgradeable perks augment and focus your strategy
- 150+ items to collect and boost your stats
- 110+ special enemies to encounter and overcome
- 80+ one-off events to choose from for a temporary boost
- 50 achievements to earn
- Unlock more enemies, events and cosmetics over multiple playthroughs
- Added 50 achievements
Ratings and Reviews
Great core with a few things that hold it back
I don't write reviews much but this developer has earned it.
I have played DungeonRaid for probably hundreds of hours definitely more than any other mobile game so when I saw Alex had a new game out I jumped on it.
I have played IKHTD for a few months here and there. It's definitely addicting but it's not quite as satisfying. It does not feel like you have nearly enough agency over your fate due to there being such a wide variety of abilities but only being offered a few. This wasn't a problem with DR since leveling up was much faster and more frequent. I keep wanting to try a *build* only to be given what feels useless abilities over and over. When I do finally get the abilities I want normal the difficulty ramps up so quickly I don't get to enjoy it.
I think the game could of been improved by having equal loss of attack and defense. Losing half of your defense every time causes me to treat defense very oddly and not invest in it much. I also think that picking up hearts should count towards events even if your health is full.
IKHTD is worth picking up but if you are here because of DR don't expect quite as satisfying experience. Great job Alex I'll be watching what you do next.
Bought this just to ask for Dungeon Raid!
Please, please, please update Dungeon Raid to 64-bit for iOS 11+!
It was my favorite game, but now I can't play it anymore!
I am playing this game now, and it's very good too. But I miss the seemless flow of playing Dungeon Raid!!
Dungeon Raid please!
So, what would it take to get Dungeon Raid updated or released to public? Best game ever.
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.