Evil stirs beneath the Spine of the World.
Journey deep into Icewind Dale, a harsh and unforgiving territory settled only by the hardiest folk. Battle the cunning, ferocious beasts that survive among the snow-shrouded peaks, and confront an evil that schemes to wreak destruction upon the world.
Originally released in 2000, Icewind Dale is a Dungeons & Dragons tactical isometric roleplaying game set in the legendary Forgotten Realms. Icewind Dale: Enhanced Edition contains the original 60-hour adventure, as well as the Heart of Winter and Trials of the Luremaster expansions and a host of new features:
Quest content cut from the original game, now finished and restored.
Dozens of new spells and items, including new magic armor and weapons.
Over 30 new kits and classes to create the perfect adventuring party.
Cooperative, cross-platform multiplayer.
An all-new interface, including the new Quickloot bar.
Countless bug fixes and improvements to the original game.
The Lance of Disruption spell projectile is now distinguishable from Alicorn Lance.
If a party member is dead the game should not crash after captive villagers leave.
In Trials of the Luremaster, the Magic Mouth should open if the required skulls have been obtained.
In the Heart of Winter, it should be possible to enter the boathouse in Lonelywood.
In multiplayer, games should not crash while on the arbitration screen.
It should be possible to sell a quantity greater than one of rings or similar equipment from a container.
The iOS Export Character UI should use the Icewind Dale Character Extension.
In the iOS multiplayer, a player’s party members dying should not cause the other player’s game to hang.
You should not be able to dual-class if the requirements are not met.
Restoring the Elven Shrine quest should show as a completed quest when finished.
Result of single combat with Presio should not be said by party leader.
Color choices sliders should not lag when dragged.
In iOS multiplayer, the title should not become unresponsive and crash when starting the dictation mode while entering a password protected session.
The ranger spell version of Minor Spell Deflection should use icons from wizard spell of the same name.
New Priest of Tempus dialogue should not play in English for languages with localized audio.
In the Italian voiceover, Attack Sound 3 of the “Female Mage 4” soundset should match its text.
Italian voiceover should not be missing for Heart of Winter player soundsets.
Turkish text should not be different if the party leader is female.
Find out more on the Beamdog blog: http://blog.beamdog.com/2018/05/icewind-dale-enhanced-edition-25-patch.html
Ratings and Reviews
If you like Baldur’s Gate you definately will enjoy this game. The story can be annoying at times, movement on some of the maps can be as well but overall a fun game to play. Well worth your time and money.
A classic infinity engine AD&D game.
Old game, came out in 2001 or 2002, but a classic built with the infinity engine. This game is similar to Baulder’s Gate. Baulder’s Gate was such a hit Baulder’s Gate II and the two Icewind Dale game were made to capitalize on the concept and feel. Solid 2000 era game.
Broken on Last Update
In some ways a good revisit to an old classic, but maybe not so well supported on the Mac. With the 1.4 update, Multi-player no long works—the game crashes without fail at character arbitration.
- Overhaul Games Inc.
- 2.7 GB
- OS X 10.8 or later, 64-bit processor
- Age Rating
- Rated 12+ for the following:
- Infrequent/Mild Cartoon or Fantasy Violence
- Infrequent/Mild Mature/Suggestive Themes
- Infrequent/Mild Realistic Violence
- Infrequent/Mild Profanity or Crude Humor
- Infrequent/Mild Alcohol, Tobacco, or Drug Use or References
- © Copyright Overhaul Games
With Family Sharing set up, up to six family members can use this app.