• It's simple – just give them sushi of their favorite color
• Cuteness overload – forget about your problems for a while
• Enjoy adorable sounds and catchy jazzy tunes
• One finger controls – play anytime anywhere in portrait or landscape mode
• Collect gold sushi to buy upgrades and skins
• Complete objectives and unlock bonus levels
• Customize everything – choose your color scheme and dress up each monster
We read all reviews – Sushi Ride is now better thanks to you! Yay!
• Objective hints are now more like buttons
• New skins are now highlighted better
• Icon "New Skin Available" will now disappear after first view
• Holding Hint Buttons while playing to see current objectives is in the past – just press it once and switch between objectives as much as you want
• Tutorial improvements
• Balance fixes
• Game is now more dynamic
Other (but no less important!):
• Gold Star spawn chance is now much higher – collect it and find out what's so cool about it
• Turn on notifications to receive funny news about sushi monsters and get a gift after 3 days of Sushi Abstinence
• Now you can see and buy In-App Purchases for Sushi Ride skins on App Store page. Just scroll down a bit and maybe you will find your favorite character there ;)
Ratings and Reviews
This would be much easier to give 5 stars if not for how immediately frustrating it becomes. I am a completionist. I do enjoy a struggle, but getting this level of struggle out of level 2 is.... well, I’ve not experienced it yet in another game! In one way it’s refreshing that the game doesn’t baby you by making it stupidly easy from the get-go, but I feel like there needs to be a bit more coding to make levels, well, DO-ABLE.... Let me explain how the game works a bit first. The game does a wonderful job of explaining for itself, by the way. Sushi spins in a circle. It is color coded to monsters that appear. You push the eating utensils at the bottom of the screen to send a sushi to the nearest monster. If you get the color wrong, the monster leaves. There are trash cans that you can get rid of a sushi to get to the correct color. Monsters have a meter that they will pay you and leave if it’s completely filled, and they will leave angrily if the meter completely depletes. Now to why the second level is HEAVILY RNG based, and is ridiculously difficult to get 3 stars on despite it being the second level of the game. The stars that are he issue are: don’t lose a life (don’t have any monsters leave angrily), and don’t use a trash bin ever. It’s completely random what color monster comes up, so you’re at the mercy of what RNG gives you. I’ve spawned into a level with a red sushi at the beginning of my train, and only green monsters spawn. This game is truly RNG based, which makes it frustrating in its nature. Rather than coding it to baby you and give you what you need (which is certainly one option) I’d ask for this level to be moved farther down, this feels way too frustratingly RNG based for level 2. I will keep playing and see what’s in store but wow, I’m getting quite frustrated at this little game. I’m having trouble deciding if it’s a fun frustration or a “what were you guys thinking with this game” frustration. That all being said I have a strange inner desire to keep trying, despite a growing sense of defeat of being at the mercy of heavy RNG. I have to say it almost feels stacked against me as a player at times, but that can be how it feels if you try over and over and over. Maybe I’m just getting really unlucky?
Thanks for such detailed feedback! The trick with “No trash cans” objective is about feeding monsters with wrong food when you need to get rid of it: monster won’t leave until you stop feeding it, and hunger bar will not go below 0. So you just feed it with trash food as much as you need and finish with the right ones. You can also use Treasury (golden box) as a trash can sometimes, but that will disable it and prevent from accepting Gold Sushi for some time. By the way you can get additional stars on the other run separately from already reveived ones, if you didn't get all 3 stars right away. I hope, that will help you! Good luck :)
My new favorite
This is a great game. Addictive and engaging
No need to buy iap
Thanks for feedback :)
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In-App PurchasesSee All
- niceplay games
- 72.5 MB
- Requires iOS 8.1 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 4+
- © 2018 niceplay games
- In-App Purchases
- Handful of Gold $1.99
- All upgrades +1 $1.99
- Restore Hearts (pack) $0.99
With Family Sharing set up, up to six family members can use this app.