Jump into your spaceship, equip your most powerful weapons and get ready for the most explosive adventure you've ever lived!
[ADDICTIVE & ORIGINAL GAMEPLAY !]
Break the classic Retro Shooters codes! Take control of your airship 's deadly artillery, swipe your screen to target the enemies aircrafts and make lasers and missiles rain upon them!
[INFINITE CHALLENGE !]
Encounter hordes of enemies and bosses through dozens of worlds!
Break through every challenge, bring freedom upon every planet and test your skill in the ultimate Infinite Zone!
[HUGE CUSTOMIZATION !]
Customize your spaceship thanks to dozens of upgrades and weapons! Collect new ships and optimize your weapon combos to reach the highest score!
[EXPLOSIONS! LOTS OF EXPLOSIONS !]
60 FPS of pure action, gorgeous low-poly design and stunning explosions!
Destroy your enemies in colorful air fights!
[FIERCE COMPETITION !]
The game includes online rankings with no registration required! Challenge other players from all around the world to get the first place!
Mission duration rework:
- The classic missions were a bit too long, so we devided their duration by 2
- Consequently, we added 15 more missions with their own objectives
The Daily mission, Run missions & Infinity mission duration stays the same
- Various game difficulty balance
- Performance improvements
- Corrected a crash occuring on the opening of chests after a Run mission
- Corrected a crash occuring when using the Linker gun.
- Other minor bug fixes
Ratings and Reviews
Dual currency and consumable in-app purchases will make this a quick and easy deletion, regardless of the potential that I see in the gameplay.
Response to Developer:
I’m sure people who are more tolerant of Freemium (which is about 99% of mobile gamers) will have no issues with your choices of monetization. Unfortunately, I’m just not one of those people. Not even close, as a matter of fact. The game still has consumable in-app purchases (along with multiple other methods of monetization that just make everything a mess) which is an automatic non-starter for a game remaining on my device for any extended period of time. If the game was Premium, we wouldn’t be having this discussion at all.
I’ll bump my rating up to three stars just because I see potential in this game. You can consider that a pretty nice gift from someone with my standards.
Developer Response ,
we just released a new version of our game, removing the dual currency system and also the related consumable in-app purchases. We also improved the gameplay. Don't hesitate to check this new version! Have a nice day!
- 205.8 MB
- Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 9+ for the following:
- Infrequent/Mild Cartoon or Fantasy Violence
- © 2018 S.A.S RadPirates
- In-App Purchases
- Premium $4.99
- Pile of Sapphires (Medium) $1.99
- Pile of Sapphires (XLarge) $5.99
With Family Sharing set up, up to six family members can use this app.