DERE EVIL EXE is both a terrifying thriller with a gripping story and an unorthodox retro platformer with unique puzzles and obstacles.

In DERE EVIL EXE, you step into the tiny shoes of a silent hero named 'Knightly'. Knightly must jump, run, and manipulate environments in order to survive the heart-racing journey through a stunning pixel art world.

Within surreal structures and blocky hills lurk dangerous creatures known as 'corruptions'. They take the form of their creator's greatest fears. Their creepy creator, sporting a cunning visage of cheerfulness, hides in plain sight as she watches her prey fall deeper into her traps.


Modern 2d side-scrolling horror game with levels inspired by the simplicity and aesthetics of 16-bit arcade classics of the 80s and 90s.

The game plays either catchy retro chiptune music or ominous PSX era orchestral music, depending on the situation.

A completely new meta story that bends the creepypasta genre in ways unseen in the video game world.


This game contains one optional in-app purchase to permanently disable ads. We recommend that users purchase this feature for a truly immersive experience.

What's New

Version 2.0

Minor UI improvements and misc. bug fixes

Ratings and Reviews

4.8 out of 5

3.1K Ratings

3.1K Ratings

A Good Gaming Experience


I’ll be honest, I totally forgot that I pre-ordered this game but I’m glad it popped into my iPad when it did. From the game icon alone, I knew I was going into a game with a few jump scares but then I started playing and got threw off right at the start thinking this was a simple run and jump platformer. That’s until I made it to the end of level one and found that this game has an actual story.

From this point, things started to get weirder and grimmer. At this point, I started felt myself getting nervous because I can’t take games with jump scares but I try them to try and get over my fear. The levels started to get harder and later, the puzzles started to kick in. Things start to get much weirder but scary after level 2. By then, I really felt like I should stop playing cause my heart couldn’t take getting scared but curiosity kicks in and the game compels you to move on to see where this all ends.

From start to finish, the game is a enjoyable ride with a unexpected twist in stored for the player which I won’t spoil. From the level design to the music, everything is a memorable little experience that is worth the price tag for the locked three levels. If you have $1 to blow, I recommend you get this game.

Adequately unsettling and Difficult


I was really hooked into the premise of the game so much that I went back and played some of the prequels as to further understand the story and see how the development was going. There were some parts of certain levels that would consistently stop me from moving and the story is ok, the 3D anime models were somewhat jarring but not in a horror sense, it was more like an out of place fruit like seeing an orange among apples, I get that might have been intentional but it would have been better for me if the 3D models were pixelated like how Kara and the nun was in the first game. Like the part where you get in a boss fight with Yanna and how she floats around like the logos on tvs when they’re on idle mode was really cheesy. Other than that though I did like the level difficulties and the atmosphere kept me on my toes for most of it. There was only one part where I didn’t know what to do and there was really no indication for me on how to progress but I only got through by randomly hitting the pause button. Overall while it may seem like the cons outweigh the pros by many I still really enjoyed the game from start to finish and would definitely recommend it. I am very interested in the next games Darius produces.

Infuriating Controls


The game was intriguing with its story and had me scared to death with the ambient noise in level 3. This game was well crafted in many ways but falls short in a key component to the game: the controls and movement of Knightly. This game requires precise jumps and timing but this is made nearly impossible due to the unresponsive controls, the inconsistency of Knightly’s movement, and the hit boxes. Let me address the controls first. Upon pressing a button you’d expect the game to respond properly, however in many portions of the game the jump button seemed to do nothing (and to anyone who says I might have missed the button, I was looking at the jump button when I pressed it and had the screen recording on so I could look back at the footage). Then there’s the problem of the characters movement. One of the most difficult game mechanic in a platformer to overcome is the sliding effect of a character on ice or something else slippery, but if the character itself is sliding all over the place the precision jumps are a pain in the ***, but all of these pale in comparison to the horrendous hit boxes in the game. Platforms you should’ve landed on, you didn’t and dangers you clearly avoided hit you. This game and its hit boxes will be the ultimate downfall of this game. This game could’ve been so much better if issues like this didn’t take away from your experience... that is why I give this game a 3/5

Developer Response

You can only have two jumps and is reset by hitting the floor, but if it's really the case don't worry NohHah I will check if I can determine the cause of this. I appreciate yoiur review. Oh btw, your review wasn't 3/5 tho it's 1/5 stars which I think wasn't your intention. I hope the rating is fixed too so more people can try the game. Thanks for liking the story and ambience of the game. There are prequels out there you might like too . Not here, but on the web. Thanks again!


Darius Immanuel Guerrero
72 MB
Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
Age Rating
Rated 12+ for the following:
Frequent/Intense Horror/Fear Themes
Infrequent/Mild Cartoon or Fantasy Violence
© 2018 Darius Immanuel D. Guerrero
In-App Purchases
  1. Remove Ads for DERE EVIL EXE $0.99


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