By gandreas software
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One of the deepest, richest gameplay found in any game on any platform, NetHack is a cult classic since its release in 1987, and has since spawned many descendants (including Diablo). gandreas software now presents this classic for the iPhone/iPod Touch:
- Playable in either "ASCII" mode, or graphics mode (just rotate the device to switch)
- Obscure keyboard commands replaced with a simple taps for movement, or a handy command picker.
- Commands can also be activated by a unique gesture based command - want to search for a secret door? Swipe across the top of the play area (all the gestures are shown on the command picker for easy reference)
- Graphics can be zoomed in/out via pinch
- Completely faithful NetHack experience (all the levels, monsters, potions, scrolls, etc...)
- iPhone UI - standard scrolling lists, pickers, etc...
- Multiple tiles sets, from the classic to the sublime
- Never see a keyboard unless you are doing something like typing in a name!
Can you retrieve the Amulet of Yendor and return to the surface?
Just a few problems...
My games do crash occasionally, but when they do, if I press restore at the startup, it works fine. One crash cause is selecting an un-enhancable (needs training) skill while there is another skill you can enhance available, and pressing done.
If the game didn't crash when you died, it would be fine. If that crash is ever fixed, when you select 'no' to restore after crash, it should say an are you sure? Message.
The force command isn't in the picker, and options aren't saved between lives (likely because of the crash upon a death). Those would be nice fixes.
All in all, it is very convenient and streamlined, once you learn most of the commands by muscle memory. Instead of using them straight from the picker, close it and do the glyph on your screen. You will learn fast.
Also, it needs a way to enter wizard mode!!!!!!
The gesture controls ar ideal for Nethack!
This really is an excellent release of Nethack and I don't understand all the negative reviews. iNethack has such an ugly and needlessly cluttered UI. The gesture based system is much more user friendly and elegant than iNethack's cumbersome and clunky customizable buttons. I am very fond of this gesture based system, every command you need is a few simple slides away, and many of them are quite intuitive. And honestly, if you think there are to many gestures to easily learn and memorize (like iNethack's interface is SO much better) than perhaps you aren't the type of person who should be playing a game like Nethack!
I do have a few minor issues though.
Please add the #force command! I don't always want to kick locked chests open! And an option to completely disable running on a double press would be appreciated. I always set mine to crawl but I would prefer if I never ran at all. I'm alway running on accident when I am simply trying to move quickly and precisely.
And FYI, if you have your doubleclick home setting set to "iPod" and you double click twice ingame, the game will crash and require a sync to play again. So remember to hit that close button after you are done fiddling with your music!
An extremely faithful port that does a wonderful job of using the iPhone user interface. Nethack's multiple keyboard commands are all there and easy to access, organized using logical groupings and shapes.
I was skeptical of the gesture system at first. I tried memorizing and got frustrated. I tried using the command picker and got frustrated. So I started using the command picker to look up a gesture; backing out of the command picker; and using the gesture. Sooner than I would have expected I had the common gestures memorized and could traverse the dungeon quickly. Now they are second nature.
- Category: Games
- Released: Oct 23, 2009
- Version: 1.0
- Size: 6.5 MB
- Language: English
- Seller: Glenn Andreas
- © 2009 gandreas software
Compatibility: Requires iOS 2.2 or later. Compatible with iPhone, iPad, and iPod touch.