By Flex Interactive
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'Raging Fist' is a game where one with a quick eye and fast hand wins.
This makes the player thrill to the excitement of attack.
Depending on the result of the game, one can see a number of different story endings.
“History of the hero in all cases starts with his loss of a precious thing.”
Candy: She is the only source of happiness in Storm's life. She is kidnapped by Assailants whom she does not know. And Storm gets a message from someone.
The message reads: “If you want to save her, you'll have to defeat us all!”
- 13 Immortals -
Storm trains himself in the art of fist-fighting named Rock-Scissors-Paper and defeats the members of the '13 Immortals' one after another in order to save Candy.
@ Game Play
1) Press 'fight' button to start.
2) To attack the enemy, press one of the three buttons (Rock, Scissors, Paper) in time.
Rock vs scissors: rock wins.
Scissors vs paper: scissors win.
Paper vs rock: paper wins.
If one succeeds in four consecutive attacks, one gets an opportunity for a special
attack. If one presses the Flame-shaped button and wins before the Rock-Scissors-Paper, one can get a chance for a special attack.
The earlier the decision with the Rock-Scissors-Paper the higher the point. With the passage of time, the player encounters the tougher enemy. That is why the player should try to save the special attack for the final endeavor.
@ Update Info
What's New in Version 2.2
Raging Fist is a maniacal romp pitting a square-headed protagonist against a variety of immortals in games of Rock, Paper, Scissors. If a life hangs in the balance, what better why to duke it out, eh? The animation and confrontional dialogues prior to the duelists' "have at thees" are cool, tongue-in-cheek intros before diving into the heat of battle. When the battle begins, you have a limited time to respond to the immortals moves. If you win, you advance to the next immortal. If you lose, you can start from the same level and replay until you win. However, I noticed a marked reduction in tap sensitivity around the 5th or 6th immortal. I don't know if that was an intentional move to making the AI more challenging, but I prefer a shorter response time as a better way to make game play more difficult.
- Category: Games
- Updated: May 14, 2010
- Version: 2.2
- Size: 26.0 MB
- Language: English
- Seller: Flex Interactive
- © 2010 Flex Interactive LTD. ALL RIGHT RESERVED
Compatibility: Requires iOS 3.0 or later. Compatible with iPhone, iPad, and iPod touch.