By Dmitriy Kuzmenko
Open iTunes to buy and download apps.
"Blind World has the potential to stand out as something very different from what is available on the App Store. It's a really unique and artistic experience that's well suited to the platform." - toucharcade.com
"Blind World is one of the best puzzle games in the App Store which offers a brand new engaging mechanic" - appadvice.com
"Blind World is an extremely unique, but slightly flawed game that will please just about any puzzle fan" - 148apps.com
Featured by Apple in "New and Noteworthy"
Featured by Apple in "What's Hot"
Featured on slidetoplay.com
8/10 - igamestats.com rating
When you close your eyes the only thing that you can feel is a touch. You can't hear things, you can only perceive them and remember their location.
- brand new quiet relaxing gameplay;
- 3 episodes, 20 levels each;
- three completely different themes;
- real-time downloaded other player's scores;
- full OpenFeint support (leaderboards, achievements and challenges);
- full Game Center support (leaderboards and achievements);
- high replayability;
- iPhone 4 Retina Display support;
- iPad HD graphics;
- accelerometer support;
- upcoming updates with new levels and themes!
How to play:
- drag your finger across the screen to rotate the world around you;
- spin the device to change gravity.
What's New in Version 1.1.2
fixed input bug
I still want more...
(Updated) This is still one of the most unusual games for the iPhone, and one I would still love to see a sequel for.
Why is Blind World 2 missing from the App Store now? Any chance of getting a Blind World 3?
Not everyone is going to understand this game, because it's more like an immersive toy than an action game or puzzler. Personally I find it delightful, like an animated, colorful version of those hidden-word marker books we begged our parents to buy in the Stuckey's when we were kids. It's an exploration game. I personally would like to see an option to turn all scoring off and suppress the 'Finish' pop-up; I'm not interested in competing against others and I want to explore to my heart's content. Accelerometer controls are a little fussy on my 3GS, but that may be a hardware limitation. Bravo on a truly remarkable game.
I love this game. It just takes patience and resolve! I'm in episode 2 where the world is dark and it is still fun! I have 2 suggestions: I would love to see the round once I have "finished" and it would be great to see a percentage possible or highest possible points for each round. I'm always wondering if I got it all. Great game and for me... Highly addictive! I sure hope you update with more episodes before I get to the end! If you do, i hope you hurry :)
(I turned off the accelerometer...it made me dizzy :)
Thank you for a great game!
Actually pretty cool.
This game is somewhat similar to Katamari, except instead of picking up larger and larger objects, you use your ball to paint invisible surfaces. I love trying to get really high scores by rolling continuously without the ball lifting off the surface (you'll see +X numbers as you roll). The only reason I didn't rate it 5 stars is that I find the moving shapes in some of the levels to be frustrating to deal with and they tend to ruin the immersion for me. I had trouble with Area 1, Map 15 because of this. Otherwise, a totally awesome game.
- Category: Games
- Updated: Apr 11, 2011
- Version: 1.1.2
- Size: 18.8 MB
- Language: English
- Seller: Dmitriy Kuzmenko
- © Dmitriy Kuzmenko (Dgut)
Compatibility: Requires iOS 3.0 or later. Compatible with iPhone, iPad, and iPod touch.