Full Deck Solitaire
By GRL Games
Open the Mac App Store to buy and download apps.
NOW 63 deliciously delightful solitaire games for your Mac! The new games and extra animated backgrounds are available as an In-App-Purchase on Mac OS X 10.7 or later.
Designed by a Mac and Solitaire loving Mom and Daughter, Full Deck Solitaire is a beautiful card game with an easy to use user interface. Sixty three uniquely different variations of Solitaire not seen in many other games keep even the most seasoned guru occupied. Statistics for each game let you know how many hours you have played, games you have won and your highest score for that game. A uniquely smart three level hint system lets you know if there are moves to play and will even shake the cards if you can’t quite see that elusive move.
The game has an option of a classic background, your own wallpaper, or a gorgeous moving video of the ocean under the Moon with two more amazing animated backgrounds included with Game Pack One.
FREE Games include Klondike 3 Card, Klondike 1 Card, Vegas Solitaire, Freecell, Thieves Of Egypt, Forty Thieves, Red And Black, Royal Parade, Demon, Canfield, Canfield 1 Card Turn, Double Canfield, Spider 4 Suit, Spider 1 Suit, Spider 2 Suit, Pyramid, Tri Peaks Solitaire, Golf, Golf Around Corner, Gaps, Montana, Beleaguered Castle, Bisley and Mrs. Mop. Many of these classic games are unique to Full Deck Solitaire!
Game Pack One adds Clock Patience, Grandfather's Clock, German Clock, Captive Queens, Scorpion, Scorpion 2, Wasp, Three Blind Mice, Osmosis, Osmosis By The Book, Yukon, Russian Solitaire, Chinese Solitaire, Australian Patience, Fortress, Pyramid Golf AND Aces Up!
Game Pack Two adds Miss Milligan, Demons and Thieves, La Belle Lucie, Trefoil, The Fan, Super Flower Garden, Storehouse, Cruel Solitaire, Baker's Dozen, Spanish Patience, Castles in Spain, Portuguese Solitaire, Good Measure, Baker's Game, Eight Off, Penguin Solitaire, Seahaven Towers, Rank And File, Number Ten, Lady Jane, and Zerline!
Please write or visit our support page if you are having any problems at all. We want you to love this game!
What's New in Version 1.61
- NEW FREE GAME! Double Klondike
- fix for Penguin Solitaire startup crash
- fix for Miss Milligan rules
Finally a (mostly) decent Solitaire program for the Mac
I love that there are so many games to choose from, and that both the cards and backgrounds are attractive. I've been unable to find a program with more that a handful of game since switching from a PPC to an Intel machine. Scoring on some games seem reasonable; on others it's a monetary amount just above $1000, and I've been unable to figure out what's a good score on those. My wish list: more consistant scoring across games, a top ten scores for each game, change either Gaps _or_ Montana (exactly the same game now, but only allows two redeals, while I am used to three redeals) to three redeals to differentiate the games and allow some of us to win, change Spider to allow deals with some columns empty, also on Spider, fix problem with final columns not going to the foundations if they are in the left-hand columns. I'd also like a marker, perhaps in the rules, or better yet beside each game's name on the menu, showing how difficult the game is. Some people like a challenge and one win in six months will satisfy them, while I get discouraged if I can't win regularly. (Maybe 1 in 10 games?) Don't let my wish list disturbe you--if you like solitaire, you will like this game!
Full Deck Solitaire is a very good implementation with many varieties of games to choose from, and it is also visually very appealing. There are a number of minor issues, though. For one thing, I’m not really sure why the program keeps score - with solitaire, players can’t count on winning most of the time, so a numerical score seems superfluous. Since the program insists on keeping score, though, why not report both the highest scores earned at the end of each game in addition to that of the current game? Also, moving cards is a bit of a pain - clicking on a card in the draw stack will only cause it to move if it is going on top of another card; if it’s going to an empty space, the player has to manually click and drag it to that location. Also, moving a card laterally to a an empty spot it haphazard - I’ve had many an occasion when I’ve dragged a card over had it immediately snap back to its original position just because I didn’t place it just right.
All in all, I’m reasonably satisfied with this package, but will keep looking for the perfect implementation.
Not perfect but ...
I only play Klondike. I’ve played it on this app pretty much going back to its rollout. I even submitted some QA and suggestions early on. The team has done a good job of cleaning up the interface and adding expected functionality to my particular game. My current beef is really common to many games. It is really hard for a programmer to write a truly random function. Built-in random functions tend to be good for one shot and then they start going south. There are warnings in some languages about use of RAND and similar algorithms; repeated calls will fetch increasingly less random distributions. The current algorithm gets less and less random with each game; sooner or later it is smarter to just quit the app and start a new session. You can almost always win the first game, and usually the second. It gets progressively worse, down to the point you actually have to laugh. A truly random shuffle would not have to hide one or two ciritcal aces at the bottom of the rightmost stack. I have been waffling over three stars or four but will leave it at four stars.