Ascension: Deckbuilding Game
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**War of Shadows Expansion Now Available!**
A new darkness seeps into New Vigil from the Void, intent on restoring despair and desolation to a world that has forgotten it.
The four factions recall their veteran heroes and reawaken the great war machines of the past, as they plan their first in the chaotic ebb and flow of light and dark.
The War of Shadows has begun!
* New dual-cost Heroes and Constructs require players to use both resources to acquire them, but have incredible power!
* As the balance between Light and Dark shifts, cards gain additional powers depending on whether it’s Night or Day!
* Playable as a stand-alone 1-4 player game, or combine with other Ascension games!
Ascension: Chronicle of the Godslayer, is the first officially licensed deck building card game for iOS. Play alone or with friends to battle against the Fallen One for honor and victory. Conceived and designed by three Magic: The Gathering tournament champions, Ascension will provide hours of engaging and strategic game play for enthusiast and experienced gamers alike.
2011 Golden Geek award winner (Best Mobile/Handheld Game)
Pocket Gamer Bronze Award 2011
Dice Tower Awards Awards: Best Digital Boardgame
iOS Board Game of the Year -2011
iPad Boardgame of the Year - 2011
Best Interface and Graphic Design - 2011
Best Online Multiplayer - 2011
• Universal Application: Play on iPhone, iPod, iPad, iPad Mini, and iPad Air running iOS 5 and up for free.
• 1st officially licensed deck building game for iPhone and iPad.
• Full asynchronous support for multiplayer online games.
• Play against multiple A.I. opponents using varied strategies.
• Introductory tutorial to teach you how to play.
• Enhanced visual optimization for iPhones and iPads using high resolution graphics designed for the retina display
Also by Playdek:
• Twilight Struggle
• D&D Lords of Waterdeep
• Summoner Wars
• Tanto Cuore
• Food Fight iOS
• Penny Arcade The Game: Gamers vs Evil
• Can’t Stop
What's New in Version 1.13.1
Fixed an issue where effects that referenced a card's cost weren't handling dual cost cards correctly.
Amazing with 1 major game breaking big
I have owned this game for years. I've never played the table version because I wanted to get all the expansions and be able to play with friends at parties and what not. Now so far this game has been perfect. Well almost perfect at least. This bug has been in this game since the start. It doesn't happen often but basically I call it the "Oh my god there are too many cards and stuff on the field I need to end the game bug." It happens when you get a streak going with cards. I'm very good at playing this game and every so often I get into a never ending loop. It's actually what I strive for in every game. My goal is to hit this never ending loop. However when you get to that point the game can't handle it. It just crashes the game. I've had games where I've been in the middle of my streak and ended up not being able to play because the game can't handle it. So it crashes and sometimes it reboots up a couple hands earlier (same turn). Also it's impossible to copy cards when you have 300 or more on the field. It becomes impossible to plan your turn out. I have to press play all and it can really mess up my streak. Anyway other than that the game is great I LOVE IT. It would be wonderful if you fix the game a bit. Maybe have a way to scroll through the cards on the field so I can read effects and stuff. Please fix it.
Marred by mired AI
The card game Ascension is s pretty solid game. It has wonderful synergy between cards and a mechanic that is quick paced and has a good amount of strategic deck building. The gameplay drawback is its ridiculous randomness, particularly when you purchase expansions. At times these expansion sets are reminiscent of playing Chutes and Ladders or Candy Land since you can randomly gain free cards by the dozen. That said, if you are selective with which expansions you buy the game is better balanced. Check board game geek to see which ones are ideal.
The real issue with this isn't the gameplay. It's the slowdown. If the AI gets certain cards, too many cards in hand, or too many cards interacting with each other on the table it grinds to a halt. I've sat and stared for a minute or two waiting for the computer to slog through placing a few cards on the table. In a game where turns last an average of 10 seconds this is truly unforgivable, especially on an iPhone 6. A game as streamlined as Ascension shouldn't consist of 20 minutes staring at nothing and 3 minutes playing. Give this one a pass until playdek does something about the terrible slowdown.
One year later and the game runs just as slow. Still not worth the time it takes to get through a slogged game.
The game itself is very intuitive once you get the hang of it but the way the tutorial is setup doesn't show you the full way to play the game, you do however get the hang of it after two to three times of play. The main gameplay however is really flushed out and well rounded, but there is a small issue with the getting one deck and paying for the rest (and they're all mostly reasonable in price so not a big issue) which is after four to five times of playing the first deck it kinda becomes uninteresting. All in all it's a good game and worth giving a shot👍🏼.
- Category: Games
- Updated: Mar 16, 2017
- Version: 1.13.1
- Size: 217 MB
- Language: English
- Seller: Incinerator Studios
- © Playdek 2011, Gary Games 2011
Compatibility: Requires iOS 6.0 or later. Compatible with iPhone, iPad, and iPod touch.
Top In-App Purchases
- Return of the Fallen expansion$1.99
- Storm of Souls expansion$2.99
- Promo Pack 1$0.99
- Bundle 1$4.99
- Rise of Vigil$1.99
- Darkness Unleashed expansion$2.99
- Immortal Heroes expansion$1.99
- Realms Unraveled expansion$2.99
- Ascension Promo Cards - Pack 4$0.99
- Dawn of Champions$3.99