SpellCraft School of Magic
By Appy Entertainment, Inc.
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WINNER -- 2011 148apps BEST APP EVER for Role Playing and Free To Play Games!
Welcome, Apprentice, to the SpellCraft School of Magic!
As a student of our school you will harvest exotic ingredients, brew sorcerous spells and journey into the endless depths of a deadly dungeon! Defeat fearsome monsters, discover valuable treasures and use magical artifacts to boost your powers!
There are over one hundred monsters to battle and forty spells to create and cast! Customize your character with a hundred different clothes and accessories! Find and nurture magical pets like cats, dogs, and an owl! You can even challenge your friends to wizarding duels!
School has never been this much fun!
What's New in Version 1.5.2
Updated for iOS7.
Fixed minor bugs.
A few issues
Great game, but 3 things. A, is the Breaking Bad achievement even possible with ordinary reflexes? Related, others are complaining you're only getting 3-4 spells each time you make one, instead of 6-8. Changing that would make growing ingredients far less tedious. Check their complaints as well. B, when you go to the magic cauldron to mix spells, a spell for which you have all the ingredients will have the message "You have all the" below it, with a green check mark to the right. Why is that last word missing? Please fix the message! C, the magic meter seems completely pointless, as it recovers too fast to have any hope of emptying it. Why in blazes is it even there? D, the message you get upon entering the Arcadian Ruins misspells "serenade" as "seranade", and there's probably more typos I missed.
This game is AMAZING!!! It's a game I actually LIKE for once. All the other games aren't as adventurous as this one. I like all the spells you can create. But the gems need work. They only give you like 5 or no gems in the beginning of the game when they should've gave you 100 or 50. But it's still good that they give you more gems every time you level up. It's a good idea. So consider it guys. You should've thought about this. 100 or 50 gems would've been better. Other games usually have gems around that range. So...be a little bit more generous than greedy.
Little but big things... PLEASE READ!!!
There are some things that I've noticed that the game used to have and now doesn't:
1. Spell rates, 3-4 instead of 6-8
Well, mainly that one thing that I know it used to have but there are some things I would like to suggest as well:
2. Planting the plants and letting them grow shouldn't take so long.
3. When you're waiting for plants to grow or you need ingredients NOW, the stuff like the Misletoe and the Fireweed and stuff shouldn't cost gems. Coins, even a lot of coins, like 300 (max) would be fine for me.
Which leads to my next suggestion:
4. You should make getting coins easier like going on fun quests to kill time from the dungeon, like when you're waiting for plants to grow, or when you kill monsters you get more coins (like 10+) than 3+.
Anyway, that concludes my tower of suggestions, mostly from me but a couple from friends that play the game.
- Category: Games
- Updated: Dec 09, 2013
- Version: 1.5.2
- Size: 48.7 MB
- Languages: English, French, German, Simplified Chinese, Spanish
- Seller: Appy Entertainment, Inc.
- © 2011 Appy Entertainment. All Rights Reserved.
Compatibility: Requires iOS 5.0 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5.
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