By Touch Foo
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#1 Adventure game on the U.S. App Store! Thank you all for your support!
PCWorld's top 10 video game of 2012! (May 2012)
“Swordigo is a love letter to the platforming and adventure games of the past.” — SlideToPlay, 4/4
“There’s never a dull movement as you hop between platforms and slash your sword against a plethora of enemies.” — Apple’n’Apps, 4.5/5
“Honestly, if you only buy one game this week, you should choose Swordigo.” — AppAdvice
Run, jump and fight your way through a vast world to defeat the spreading corruption.
A GREAT ADVENTURE
• Explore a magical realm of dungeons, towns, treasures and devious monsters.
• Gain experience and level up your character.
MAGIC AND SWORDS
• Find powerful weapons, items and spells to defeat your enemies.
• Venture into gloomy caves and dungeons illuminated by the atmospheric dynamic lighting system.
• Precise touch controls designed specifically for iOS.
• Customize the controls to your preference.
LATEST iOS FEATURES
• Game Center and OpenFeint Achievements.
• Use iCloud to sync saves between the iPhone, iPod touch and iPad.
• Retina display support for both the iPhone and the new iPad.
See the trailer video at www.touchfoo.com/swordigo
What's New in Version 1.2
- Added iPhone 5 support!
- Removed OpenFeint because they have discontinued their service.
Loads of fun!
Enjoy this classic Zelda esk adventure. A side scrolling fantasy every bit as enjoyable as name brand titles. I've never found this much depth and gratitude out of a free iOS game, until now. The RPG aspects of this title aren't mearly tacked on to fool you into repeating shallow un-engaging gameplay; rather they are deeply imbedded into your natural leveling process. Having trouble beating that tough boss guarding an all important quest item? Quit banging your head against a wall; by going back and playing through the earlier levels again you will gain more experience making that tough boss less of a challenge when facing them the second time. Don't be forced to replay from lvl 1 because you failed a later mission. Instead be rewarded for your progress by activating magic portals that act as waypoints, easily returning you to the local village to get healed by the town d and jump right back to the closest portal to the battle, ready to reak havoc. I fully recommend this title in it's current form.
Great, well worth $2
Anyone with even a passing interest should just buy this; it's only 2 dollars. I typically hate virtual controls but this game doesn't annoy me and its got so many good things about it.
The levels are tiny bite sized things that sort of remind me of Mario and they show on the map if you have missed anything in them. The customization comes in terms of itemization, different spells, and level ups.
Items come in the form of swords, armor, spells each with a 2nd slot for a trinket. The same trinket can be out in all 3 slots for various effects like shadow can be socketed in the weapon for mana steal, armor for hp regen and spell for mana regen. One can sometimes find or buy trinkets you already have if you want to double up. The gear itself only has basic dmg or armor stats.
Spells are spells; 1 might be a bomb while the next is a projectile. Switching between isn't bad but only one at a time.
Leveling is simple. You pick between another heart of life, a melee damage boost or a magic boost. I can't recall if magic increases magic damage or mana pool or both.
If Mario and Zelda had a baby..
Needs a little more time in oven
There is definitely a Zelda-esque vibe here. The colors are bright, our hero looks a little like Link and the soundtrack does have that "epic adventure" flavor. Even the plot pays homage to Zelda where you're tasked with assembling the parts of a uber-sword, the only one powerful enough to vanquish the big bad.
But the execution leaves a bit to be desired. The sword play is unforgiving. While the the buttons are responsive, enemy timing requires atomic clock levels of precision. Only a sliver of a second separates you from delivering a satisfying strike or taking damage. taking damage sends your character careening. Worse is that there's no split second of invulnerability afterwards, as in similar games. The net effect is that your character can be juggled by two or even one enemy, giving you no chance to evade or fight back.
The graphics are simple but good. It works for this game. The soundtrack is pretty good. Gameplay can be satisfying when done well. Some of the boss battles are particularly well done. But the unforgiving controls and the numerous "fall to your death" puzzles will tax your patience.
Overall, it's "ok". Any one looking for a Zelda like platformer will find something to like here.
- Category: Games
- Updated: Dec 19, 2012
- Version: 1.2
- Size: 77.3 MB
- Language: English
- Seller: Ville Makynen
- © 2014 Ville Mäkynen
Compatibility: Requires iOS 4.3 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5.
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