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To download Juggernaut: Revenge of Sovering from the Mac App Store, you need a Mac with OS X 10.6.6 or later. Learn More.

Juggernaut: Revenge of Sovering

By Mail.Ru

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Description

The graphics of this game are fantastic. The attention to detail is outstanding. - PadGadget (4/5)
Juggernaut: Revenge of Sovereign looks great, plays great, and has plenty of different modes to keep a player occupied for a long time. - GameZebo (4/5)
Juggernaut: Revenge of Sovering is a unique experiment in touchscreen gaming, and brings something unexpected to the fantasy action genre. - Slide To Play (3+/4)
This is a fantastic game. It is beautiful and has amazing graphics. The gameplay is exciting without being overwhelming. - AppAdvice
If you are a fan of turn-based RPGs, this game is a must for your collection, and even if you weren’t before, this game might just make you a fan of the genre. - iPhone Life

*******

An entirely new breed of RPG has risen from the smoldering ashes of Haradan. You, as one of 5 legendary warriors known as “Scorpions”, are entrusted to defeat the terrifying Sovering and save the land. Venture into a surreal 3D world to slay over 100 horrifying beasts and complete perilous quests on your way to an epic final battle against the formidable demon! After eons of ceaseless bloodshed, the time to destroy civilization’s greatest adversary has come. Can you take on the legion and fight your way to freedom?

--Features--

CHOOSE YOUR HERO
- 5 customizable legendary warriors to choose from: each with unique skills, back stories and weapons
- 12 classes of mighty armor
- A wide array of items and weapons that change the appearance of your hero
- 4 schools of magic and 12 fighting spells for you to cast upon enemies
- 30 levels of progression for each hero

FIGHTING MECHANICS LIKE NEVER BEFORE
- Choose to fight your enemies 3 different ways: Tap, swipe, or use combo-hit control!
- Turn based fighting with unique twists: act swiftly and be sure your enemy isn’t looking in the direction you attack from
- Epic cinematic executions for each hero
- 3 in-fight mini games: "collect the mana", memory game and fighting the "evil eye"

FIGHT FOR HARADAN’S FREEDOM
- 100+ terrifying enemies to fight
- 30+ hours of heart-stopping gameplay
- 15 unique locations, from forests and deserts to cities and caves, in which to battle fiends
- 5 special quests that open 5 out of 15 secret locations
- 2 mini games: locating buried treasure and lock picking
- 50+ achievements
- Beautiful 3D graphics

Keep up with all the Juggernaut: Revenge of Sovering buzz by visiting us on Facebook: http://www.facebook.com/JuggerMobileGame

"Juggernaut: The Revenge of Sovering" – innovations in the game!
The first players have already set foot on the scorching land of Radway to do battle against the terrible Sovering and his minions. But this does not mean that the game’s developers are resting on their laurels. Work is constantly underway to improve Juggernaut: The Revenge of Sovering!
There are no limits to perfection, and the creators of "Juggernaut: The Revenge of Sovering" have many more surprises in store.

What's New in Version 2.4

Bug fixes

Screenshots

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Customer Reviews

Fun game not worth $500

So I paid $5 for a game. Oddly enought I thought I had purchased a game I could play. Low and behold, actually I had purchased a demo, only really playable with hundreds of dollars in in-app purchases. I have completed about half the game now and am basically stuck unless I want to shell out real cash $ to continue. I admit my skill level is not great, but the system is stacked in the houses favor. Even though the game presents 1/5 chances of getting items more valuable than a few gold (least valuable currency in the game) I have now done hundreds of chests and have about a %1 valuable item rate. The bosses are awesome, but so powerful as to require really good gear to beat. The ONLY way to outfit yourself is tospend money on crystals.

IF the company wanted to make $ on IAP, they should give the base game for free. As it is I feel extremely cheated.

Fun Game, BUT…...

Mountain Lion upgrade wiped out all my saved games, so much for painless upgrades!

Pay to play; pay twice to win.

Unless you're willing to pay $, the treasure/item earning is too random to be effective. Every battle you only have 20% chance to get a really desirable item, and the initial allotment of crystals is hard to replenish once you've spent them on equipment. I spent a few hours earning and saving enough gold to buy the first "Epic" armor. Once I bought it, I had to virtually start from 0 gold, and the next piece of armor is almost 1.5x as expensive. That would be fine, but monsters don't show up often. Fun system and trackpad use, and great graphics (for $4.99), but, at best, it's time-consuming to grow your character enough to compete (and frustrating, since getting useful items is based on chance, not earning). Difficulty rises around chapter 4 (at least, once I had spent the initial 400 crystals, etc, in order to continue the game). If you manage to get the rare crystal reward at the end of a battle…it's still just one. Forget about free digging for treasure--"scarabs" are hard to come by without purchasing with crystals. Also, you need to wait around for monsters to appear in previous areas to build your character. If you enjoy preparing and building up your RPG character to get ahead of the game, this one probably isn't for you (unless you like spending a long time fighting with only 20% chance each battle to get a desired/useful item. It's a let down at times). As other reviews have said, this is the kind of luck-or-pay difficulty set-up that belongs in a free game, not one you've already paid for. I wouldn't have bought it had I known.

Ideas for improvements/updates would be a way to battle previous enemies whenever one wants to, with varied/better possible rewards for winning those battles.

Even better would be a way to purchase crystals with gold (as another slot in the "Miscellaneous" shop category)--which would make the valuable items achievable by basic gold accolation. If there were a way to do that, the time-consuming aspect of the game would be based on gold allotment (however gradual), rather than the randomness of the battle treasures. Then one could work toward a forseeable goal, rather than the chance lottery after battles. THAT would make the difficulty/time consumption more fun by making it more productive and purposeful.

Juggernaut: Revenge of Sovering
View in Mac App Store
  • $4.99
  • Category: Games
  • Updated: Oct 05, 2012
  • Version: 2.4
  • Size: 444 MB
  • Language: English
  • Seller: Mail.Ru
Rated 9+ for the following:
  • Infrequent/Mild Realistic Violence
  • Infrequent/Mild Cartoon or Fantasy Violence
  • Infrequent/Mild Horror/Fear Themes

Compatibility: OS X 10.6.6 or later

Customer Ratings

We have not received enough ratings to display an average for the current version of this application.
All Versions:

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