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By Illusion Labs

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Help three robot heroes save the lost Boxies throughout the many levels made of wood, metal, fabric, stone and plastic. To accomplish this honourable mission they have to use bombs, teleporters, rebuilders, colorizers, portals, color gates and more, found in and around the levels.

If you love to use your brain capacity to solve clever puzzles, to save helpless creatures, to blow things to pieces, then Blast-A-Way is definitely a game for you! A true 3D physics puzzler like nothing you have ever seen before. Young or old this game will bring you hours of satisfaction and joy through problem solving and skill trials as well as plenty of laughs along the way.

Blast-A-Way is a unique, slow-paced Adventure-Puzzler set out in a beautiful and stylistic 3D environment. Blast-A-Way is created by the Swedish studio Illusion Labs, who previously brought you Touchgrind, Touchgrind BMX, the original Labyrinth games and other titles such as Sway and Foosball.


Wonderful 3D environments
True 3D physics
Great music and sound effects

3 robot heroes
5 worlds with different materials
80 mind twisting levels
Hours and hours of fun

Retina resolution
Game Center
Many cool explosions


See what the experts think about Blast-A-Way:

"The Illusion Labs mark of quality permeates this release as well, with fantastic visuals, great sound, and an overall well thought out design." - TouchArcade

"Brand new gameplay that is so enjoyable & engaging, Brilliant 3D design, Nails everything. Overall Score 5.0" - Apple'N'Apps

"Blast-A-Way has plenty of outright brilliant moments, and it’s sublime when a puzzle comes together just perfectly. Illusion Labs has a great feel for how iOS games should work, and it’s in effect here with Blast-a-Way." - 148 Apps

What's New in Version 1.2.0

Added setting for turning off camera tracking
Fixed bug with missing shockwave on newer devices
Fixed minor bugs


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iPad Screenshot 1
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Customer Reviews

I love this intelligent game, but...

I love this game. It is fun, intelligent, and very compelling. I could play it for hours and never get bored! And I would definitely give it a 5-star review...if not for the control issues I've been having. The controls stick a lot and are rather irritating, and lately so have been having an issue with bombs disappearing. I'll throw a bomb at a block that dislodges another bomb, and suddenly that bomb will just *poof!* disappear after landing on the maze. And no, it's not landing outside the maze and shattering. It's just disappearing. This is very annoying because it has prevented me from finishing several levels - the bombs that are disappearing are crucial to the completion of the level. Another problem is the robots suddenly freezing and then coming up with the "you fell off" message, even though I didn't actually fall off. I sure would appreciate having these issues fixed. But other that, the game is great!

Really, really fun

I'm taking time out to write reviews of some games I've been playing because I want to support these awesome game designers. This game is incredible. I had so much fun, and a couple times my brain almost exploded but I was always able to find the solution. I paid $0.99 for this on sale, but would gladly pay $4.99 for this caliber game. It took me about 5 hours to complete (getting all the boxies and the gold trophy), bang for buck that is worth it to me. Look forward to seeing more from these fine folks. Tip for new players: on the later levels you really have to get creative and think outside the box. Remember you can use your colorizer bomb to change teleport hole colors to the one you need! Also sometime you have to use a bomb to blast a boxie or another bomb closer to you or to another platform. Don't give up!

Lord QWERTY said it best

Whilst reading reviews, I found that Lord QWERTY and I have a similar opinion. Quoth Lord QWERTY:

"Well made, yet awful controls. The art is lovely, concept original, but the controls are terrible. [They are] annoying to use; the interaction with picking up bombs is awful. Swapping bombs and throwing, only to realize you picked the wrong one, and having to restart the level is aggravating. 5 stars on everything else, but the controls make things harder in a bad way."

I'll add that having a boxie bounce out of the world off a robot instead of the robot grabbing it is aggravating; having several later levels designed to set you up for this kind of failure is doubly so. Getting a boxie to hit a robot should be equivalent to moving a robot over a boxie.

The throw mechanic can be terribly frustrating when missing a demanding target results in the bomb bouncing back to your robot's feet; you're launched out of the world and must restart. This isn't a mechanic that makes the game more challenging and fun; it makes it annoying. An indicator of the throw arc in 3D space would rectify this.

The last several levels in Plastic Paranoia switch from a "solve this puzzle" game to a "overcome these abysmal controls to make precision throws" game where the price of missing a pixel precision toss often necessitates a level restart. The designer of these levels conflated aggravating with challenging.

View in iTunes
This app is designed for both iPhone and iPad
  • $4.99
  • Category: Games
  • Updated:
  • Version: 1.2.0
  • Size: 49.1 MB
  • Languages: English, French, German, Italian, Japanese, Portuguese, Russian, Spanish, Swedish
  • Seller:

Compatibility: Requires iOS 4.3 or later. Compatible with iPhone, iPad, and iPod touch.

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