Machines at War 3 RTS
By Isotope 244
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"This game is epic" - iDownloadBlog "Easily one of the smoothest playing RTS experiences that can be had on the iPhone" - 148Apps Play 21 campaign missions with an intriguing story in this real time strategy game, build over 130 different types of units and technologies, enjoy unlimited random map skirmishes with many customizable settings, dominate in network multiplayer with friends!
"This control scheme really shines" - Pocket Tactics
"Machines at War 3 is all about the action, and the game coats it in an engaging 21-mission campaign with unique objectives." - Mac|Life
"Machines at War 3 is an example of how to make touch screen controls work for an RTS game." - 148Apps
"Every fibre screams homage to the retro RTS games we grew up on" - Gamegrin
"Normally you can't access beard tech like that until the end of the the tree." - Pocket Tactics
• Build over 130 different types of units and technologies
• Rescue the Omicron Initiative in 21 missions
• Play unlimited random map skirmishes
• Conquer four friends in online multiplayer combat
• Dominate with seven awesome RTS mega units
• Deploy a full arsenal of infantry, aircraft, naval, and ground forces
You investigate a secluded military lab and find something horribly wrong! All of the scientists are missing and the facility is ransacked. Years of research and top secret classified experiments are no where to be found.
The missing scientists, known as the Omicron Initiative, are responsible for developing new technologies. The only clue to their disappearance is a mysterious text message reading "we were forced to do it". The team's disappearance threatens the secrecy of it's research, which could potentially put your country into a chaotic panic. Now there's only one person who can rescue the Omicron Initiative and protect its secret technology from falling into the wrong hands.
In 21 real time strategy missions you'll race across the world to find out who, or what, is responsible for the team's disappearance. You'll command and conquer over 130 different types of RTS units ranging from infantry and ships to giant modern mega units.
After honing your skills in the campaign, fire up a random map and experience insane real time strategy battles! Choose your nation and test your mettle in online multiplayer or conquer some AI opponents offline. Many adjustable options ensure every game is unique. Want to play with only ground units? Make the victory condition the death of a specific unit? The options are limitless!
It's time to arm up and get in the war!
Behind the Game:
Hello, my name is James, I'm an indie developer and programmed 100% of Machines at War 3 over the last two and a half years! It was quite the undertaking and I almost gave up several times, but through bad times and good, I'm excited this real time strategy game is done! I hope you enjoy it and if so please let me know, sometimes when things are tough an email or review from a customer really helps. Game on!
Works on all devices:
• iPad 1 2 3 4 Mini
• iPhone 3GS 4 4S 5 5C 5S
• iPod Touch 2G 3G 4G 5G
Multiplayer is not supported on iPhone 3GS and iPod Touch 2G & 3G, all other devices are fully supported.
It reminds many real time strategy gamers of command and conquer, starfront, and similar RTS elements as autumn dynasty, modern war, and war of nations.
"Machines at War 3 has a variety unmatched by other RTS titles." - Nizulo
"The number of units that can be created is staggering" - Armchair General
"It's incredibly easy to get into, thanks to easy to set up games and straightforward gameplay." - Joyviews
"An assault helicopter above, exploding, and a little trooper in a teal jumpsuit parachuting out. Maybe a nice visual touch in another game. Here? Well, shucks to that 'copter. You've got another pair of boots on the ground and a forward position to secure." - Pocket Tactics
What's New in Version 1.02
Tutorial is easier to understand.
I have never written a review for an iOS game, but this one was worth it. There really are 130 units to make, ranging from navy seals to hovercraft which build tanks. Just two things I think should be added. 1. The resources required to build mega units, of which there are so many, don't all spawn on the map, so some or most mega units cannot be utilized by any team, which I think wastes potential. These resources will also spawn several times over on the same map, which I don't think should happen. 2. It would be nice if the different map types, desert, volcano, grassland, (etc.) actually had an effect on the gameplay, instead of being purely cosmetic. For example, if on grasslands there were certain forests which would conceal your troops from enemy eagle eyes, or on a volcano if patches of lava spawned which land and sea units could not go near, or on deserts if mirages appeared which units were drawn towards, just stuff like that. I think this game is well worth the $6.99.
A true RTS
First off this game is absolutely amazing, this is probably one of the most true to it's nature RTS games ever made. You start out with nothing, build up slowly and gain resources, then create factories to create units for anything ranging from bombing raids, to recon, or hide and wait to ambush then enemy, research upgrades, it's a full out war and you decide how you fight. I really love the added infantry to the game, it gives it a much more RTS feel with all four unit types. The only thing i would suggest is to have the option to add multiple tiers to the restrictions for a slirmish, because for an infantry one, the enemy usually just spawns a bunch of rocketeers and destroys everything. That's literally the only flaw i can think of, great work with this game
Transcends "game". This is Art.
Machines at War is everything all the other reviews say - well-balanced, deep, immaculately crafted, with great controls and years of playablility.
It is absolutely, positively worth the money. If you loved C&C, this is even better.
It's also one of those rare games that transcends being a piece of entertainment, and is able to do something more. Games like Braid, Okami, Bastion. Here's just one example:
As you play, building and building the music keeps time, crescendoing and pushing your pulse along. Finally, you develop an ICBM. First. You build, arm, and launch.
And in flight, you notice that the music has changed. It's pastoral, everyday. It makes you think of everyday people, going about their everyday lives in relative peaces. That's where your screen-shaking missle falls.
I've never played *any* shooter-type game that manages to balance playability and fun with a sense of gravitas, to keep a foot in the real world.
Machines at War pulls it off. It's a great strategy war game, wonderful to play, yet just grounded enough to remind us that actual war is a terrible place. Beautiful. Masterful. Art.
- Category: Games
- Updated: Oct 31, 2013
- Version: 1.02
- Size: 131 MB
- Languages: English, French, German, Italian, Japanese, Korean, Portuguese, Russian, Simplified Chinese, Spanish
- Seller: Isotope 244 Graphics LLC
- © Isotope 244 LLC
Compatibility: Requires iOS 4.3 or later. Compatible with iPhone, iPad, and iPod touch.