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Dungeon Keeper

By Electronic Arts

Editors’ Choice

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“EA has a massive hit on its hands… devilishly funny and addictive.” – Inside Mobile Apps

“I’m a big fan of tower-defense-style games, real-time strategy games, and the classic Dungeon Keeper. This follows that formula perfectly.” – VGMarket playtester

DIG. DEVISE. DOMINATE! It’s good to be bad in Dungeon Keeper!

Devilishly smart. Deploy wicked tactics and dominate your enemies! Build the ultimate underground lair and summon diabolical forces to do your bidding. It’s tower defense…without the tower…and a lot more offensive!

From Trolls to Bile Demons, Mistresses, and Warlocks – deploy your army of baddies and unleash special attacks to destroy the competition.

Maximize your defenses to thwart invaders with expertly laid traps and dungeon design. Build rooms like the torture chamber or dark library to give attackers some painful and shocking surprises.

Attack enemy dungeons and plunder their resources. Deploy your forces and face spike traps, cannons, poisonous spores and more. Too many enemies? Turn them into chickens! Master the Hand of Evil™ to unleash devastating spell attacks.

Some minions need more…motivation than others. Slap your Imps to get them working faster.

Form guilds with players from around the world. Your new alliances let you share minions, increase resource generation, and earn exclusive guild achievements.

What more are you waiting for, Keeper? Play the most diabolically fun game on the App Store!

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This game is not playable on iPod touch (4th generation).

Persistent Internet connection required to play. Network fees may apply.

Requires acceptance of EA’s Privacy & Cookie Policy and User Agreement.
This app collects data through the use of third party ad serving as well as EA’s and third party analytics technology. See End User License Agreement, Terms of Service and Privacy and Cookie Policy for details. This app collects data through the use of EA’s and third party analytics technology. See End User License Agreement, Terms of Service and Privacy and Cookie Policy for details. EA may retire online features and services after 30 days’ notice posted on

Post only content that is appropriate and does not infringe the rights of others. EA’s Terms of User Agreement:

This app allows the player to make in-app purchases. Consult the bill payer before making any in-app purchases. Includes in-game advertising. This app contains advertising for EA products and products of select partners.

What's New in Version 1.7.89

Keeper, one of our biggest updates ever is now available. In it, you’ll uncover:
·       Two Immortals who await your command: Magmaw, the fiery fiend unleashed, and Sir Cophagus, the royal mummy back from the dead
·       New Room, Trap, Minion, Wall, and Spell levels
·       Fresh Achievements, Quests, and Event Raids
·       A vast reduction in Gold and Stone costs and a significant decrease in dig times
·      Star bonuses for Tournaments
·      Improvements to the UI
Thanks for playing!


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Customer Reviews

Just ok

I loved the original Dungeon Keeper 1 & 2 and this doesn't really match that style. This is more Clash of Clans and A tower defense hybrid. ...and that is somewhat ok. I can accept that. The return of the original voice actor of Horny is worth one, maybe even two stars all by itself. But my biggest gripe is the matchmaking. Very high level players can attack low level dungeons and you are helpless to defend against them. I had 1500 trophies and was wiped out by just the immortal of someone who had 17,000. A much higher dungeon level than mine. This is the sort of thing that keeps me from spending any money in this game. Higher level players should either not be allowed to attack low level players or at least the penalty for doing so should be such that it's not worth their time and the impact to the lower level player's progress isn't so damaging.

Good Game Ruined by Economy

The game play is fun and a fairly challenging. I'd like more complexity but it's okay as is. The build times are t bad. Waiting12 hours to 5 days for something to build adds realism, something to look foreword to, and incentive to come back to the game. Where the game falls completely flat is in its economy. Gems are the real currency of the game which can be earned by digging or completing quests. The pay out is absurdly low. The only real way to play the game is by spending $50-75 dollars for gems. I'm okay with paying for a boost but the game should be functional without having to spend $25+. IMHO they completely ruined what would be a good game.

Very good

Only real issue I have is how long it takes to upgrade buildings and other minor constructions. However, all and all. Well thought out game. Could have a story mood for when you're waiting for minions to summon. It has a campaign mood, but, I think it would be cool if it had a set aside campaign for strictly playing without needing to use personal resources or having to wait for something generate, upgrade, or summon.

Dungeon Keeper
View in iTunes
This app is designed for both iPhone and iPad
  • Free
  • Category: Games
  • Updated:
  • Version: 1.7.89
  • Size: 251 MB
  • Languages: English, Dutch, French, German, Italian, Japanese, Korean, Portuguese, Russian, Simplified Chinese, Spanish, Traditional Chinese, Turkish
  • Seller:
Rated 9+ for the following:
  • Infrequent/Mild Mature/Suggestive Themes
  • Infrequent/Mild Cartoon or Fantasy Violence
  • Infrequent/Mild Profanity or Crude Humor

Compatibility: Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch.

Customer Ratings

Current Version:
All Versions:

Top In-App Purchases

  1. Bucket of Gems$19.99
  2. Fistful of Gems$4.99
  3. Pile of Gems$9.99
  4. Stack of Gems$7.99
  5. Crate of Gems$49.99
  6. Mountain of Gems$99.99