Get ready to strategize and protect your precious cookies from all the crazy Creeps! Almost 9.5 years after the launch of the original game, The Creeps! 2 is finally here! Crush the Creeps with all kinds of toy defenses---water blasters, boomerangs, glue bottles, flashlights and more. Plan and choose the best time and place to build and upgrade. Play like a boss and outsmart the Creeps in 40 fantastic puzzling levels!
Wanna bring your battle into the real world?? Try playing The Creeps! 2 in AR (Augmented Reality) today!
Fixed an issue that could reset your upgrades
Other Bug fixes, some new SFX
Ratings and Reviews
Disappointed fan of the 1st
To the developer:
Dude, what happened?? 8 or 9 years later and this stripped-down version is what came out? Where is the diversity? Challenges? Difficulties? Superpowers? Scoring system? Battery boosters? Grueling insanely difficult battles that would last forever and when you lost it sucked because you had tried so hard and gotten so far. I can’t believe you didn’t even integrate a basic scoring system into this one. There is absolutely no replay value to this as there is nothing to drive the player to go back and play the game. The player doesn’t even have to get good as they can just play a previous stage for five minutes and get enough gems to apply damage boosts to their towers and walk right through the next stages.
You didn’t even bother trying to come up with new character designs. You literally took the same exact basic characters and obstacles from the first game’s Halloween and Dinosaur stages and applied a generic 3D mesh that actually hurts the game in that it is frustrating when trying to place or upgrade towers, and even the pause button takes a couple tries to select.
Lame man, really lame...
Still a great developer
I loved the first one and I love this one. Easily my favorite tower defense style game.
My only complaint is that you can’t select enemies as you could in the first game. This adds an annoying level of difficulty when going for 3 stars on a level because a faster enemy can breeze by with no warning. You have to have stupidly overcompensate power to kill the slow ones and reach the fast in time. It isn’t challenging it’s just annoying and frustrating especially since you could target specific enemies in the first game.
But when that’s your biggest complaint you have to admit it’s a fun and well made game. Thanks to the developer and I can’t wait for the new levels. Great job.
I’ve been waiting for this moment...
The original The Creeps! has been my favorite mobile game for years. I bought every expansion and mastered every level of every mode. It took years to do this and I cherish every moment. Eventually they added micro-transactions and they were the most reasonable implementation of MT’s I’ve ever seen. The sequel stays true to that and I couldn’t be more stoked.
So when I saw that the sequel was out, you can imagine my excitement. While the presentation varies tremendously from the original, the sequel maintains the charm and strategic options that I loved from the first with several new mechanics that add rather than subtract from the experience.
Please support this game and this team. If you love it like I do, throw them some love and a few bucks to let them know. I can’t wait to see how they add to and evolve it over time.
Two things I’d like to see eventually: 1. Bring back the option to target individual enemies as in the original. 2. I would love to see console ports eventually. Consoles are severely lacking in solid tower defense titles.
Thanks for bringing back The Creeps!
- Super Squawk Software LLC
- 205.1 MB
- Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 9+ for the following:
- Infrequent/Mild Cartoon or Fantasy Violence
- © 2018 Super Squawk Sofware LLC
- In-App Purchases
- Starter Pack & V.I.P. Trial $2.99
- V.I.P. Membership $2.99
- Amber Piggy Bank $2.99
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.