** Winner of Apple Design Award 2017 **
** Apple iPad Game of the Year 2016 **
Take control of a one-armed warrior named Sasha, wielding a living sword on her journey through a nightmare world in search of her family.
----- ACCOLADES -----
• "Apple Design Award 2017", Apple
• "iPad Game of the Year 2016", Apple
• "Best Mobile Game of 2016", Destructoid
• "Best Mobile Game + Best Musical Score", Canadian Video Game Awards 2016
• "Battery Park Award for Best Handheld Game", 2017 New York Game Awards
• "Handheld Game of the Year -- Nominee", 20th Annual D.I.C.E. Awards
• "Mobile Game of the Year -- Nominee", 2017 SXSW Gaming Awards
• "Best Mobile Game -- Nominee", The Game Awards 2016
• "5 best mobile games of 2016", GameSpot
• "Best Mobile Game of 2016 -- Nominee", IGN
• "10 best video games of 2016", Mashable
"Severed is a super compelling game that looks great. Its mechanics go to surprising depths and the sword-swiping combat feels fantastic on iOS." 5/5 - 148Apps
"With great game mechanics, unique artwork and tough to master gameplay, Severed is well worthy of your time." 8/10 - Post Arcade
"Severed is just a game that's all-around cool. Its aesthetic is top-notch, its combat is deep and engaging." 5/5 - TouchArcade
----- KEY FEATURES -----
• Dungeon Combat: Master offensive and defensive touch combat techniques to survive intense battles against a menagerie of enemies.
• Severing: Best enemies in combat for a chance at severing their body parts -- then wear them to gain new powers or consume them to upgrade your equipment and abilities.
• Exploration: Follow branching routes through the unknown, using your wits to avoid hazards and solve puzzles.
• Award-Winning Soundtrack: Immerse yourself in the haunting original score from Juno- and Polaris-nominated band YAMANTAKA // SONIC TITAN, featuring Pantayo.
• Graphical optimizations for Metal-enabled devices
• Gameplay video recording with ReplayKit (requires Metal-enabled device running iOS 9+)
• Multiple difficulty modes
• Game Center Achievements
• Cloud Save
• iMessage Sticker Pack (requires iOS 10)
• 3D Touch support (3D Touch-enabled device required)
- Fix for an iPhone X touch detection issue
Ratings and Reviews
It only takes about five minutes to realize just how strange Severed is. But to rescue your family, you’re going to have to dive right in, mastering the excellent swipe-based combat, traveling through a magical realm filled with danger, and—yeah—collecting some severed limbs. Like we said, it’s a little weird. But this Apple Design Award winner is also gorgeous, atmospheric, and totally memorable.
Clever, creepy, memorable
Thematically, Severed is a classic dungeon-crawling quest: you begin amid the ruins of your home except in a strange otherworld, your arm's been cut off and your family kidnapped by monsters, then a demon gives you a sword and you set off to find your family. It's a bit like Zelda for people who thought the visual designs of that series weren't unsettling *enough*, and also wished it had taken a more viscerally literal interpretation of the term "Heart Piece."
Aesthetically, the game is striking, with Aztec-inspired designs rendered in bold strokes of color, and some poignant musical motifs (and judicious use of silence) that make for effective emotional interludes. Mechanically, this is a game meant for mobile (even if it was originally released for PS Vita). Swipe-based combat may sound simplistic, but it's really more about timing and managing the countdowns of multiple enemies' attacks -- you mostly gain upgrades through severing the body parts of your foes, but you can only do so after you build up enough focus, so it's often a matter of keeping enemies alive for that final stroke as much as it is about killing them. My one complaint is that the combat can get a bit repetitive toward the end (some more variations in attack patterns would have been welcome), but it stays a challenge throughout.
I'm pretty thoroughly impressed by this game. Well worth the money.
Good, not great
For the first half the inspired severing mechanic and great atmosphere made this seem like an all-timer, but towards the end the game unfortunately substitutes bleakness for depth in the story and tedium for challenge in the gameplay. Exploration is largely a chore, with very few puzzles to speak of, more just endless trudging from corridor to corridor looking for keys and switches. Others have commented on the combat relying too heavily on buffs and quantity of enemies - you’ll be rolling your eyes when you hit your tenth consecutive battle with four otherwise weak enemies holding magic defense. These overlong encounters kill any sense of momentum going into the final battle. As for the story, after a shocking twist around the midpoint there’s nowhere really left to go, probably could have been better paced.
Despite the gripes this is still very much worth picking up, it’s important to support indie developers bringing high quality premium games to the App Store and the game contains several memorable moments and plenty of fun. Just adjust your expectations a bit if you’re planning to trudge through to the end.
- DRINKBOX STUDIOS INC.
- 231.2 MB
- Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
- English, French, German, Italian, Japanese, Korean, Portuguese, Russian, Simplified Chinese, Spanish, Traditional Chinese
- Age Rating
- Rated 12+ for the following:
- Infrequent/Mild Horror/Fear Themes
- Frequent/Intense Cartoon or Fantasy Violence
- ©2016 Drinkbox Studios Inc.
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