By Michael Brough
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"Every individual element of Imbroglio’s design coalesces into an elegantly complex whole. Nothing is out of place. It’s the kind of game that I just want to think and talk about all the time." - Pocket Tactics review
Finalist for Excellence in Design, Independent Games Festival 2017.
Named best game of 2016 by iPhone GameCast.
Named one of the ten best British games of 2016 by Kotaku UK.
Honorable Mention for Best Mobile Game in Game Developers Choice awards 2017.
Survive in an ever-shifting labyrinth filled with vicious monsters and valuable gemstones. Choose your hero, arm them with magical weapons, spend runes to invoke special powers, and fight for a high score in this deck-building tactics game where the deck is the dungeon.
At least four enigmatic enemies to battle.
Eight different heroes to play as.
Thirty-two weapons to level up.
What's New in Version 1.05
- Poisoned Chalice: curse moved to  and now costs mana, damage to cursed enemies now scales with level and doesn't cost mana.
- Masina Rebel Queen & Arcane Hourglass: enemies reappearing on inaccessible tile die.
- changed wording of Ancient Shield and Dragon Skull to make their interaction with Simon Rainbow Jester clearer.
- changed Dominic's initial board to reflect changes to Whetstone.
- i think i fixed a crash with Forbidden Scroll IV being used on stunned enemies? let me know if it happens again though
- fixed cards in board-editing not being displayed centred correctly on some devices
7+ (iOS 10.x)
If one were to take the best representations of a genre (eg, puzzler) and reduce them to the barest, most essential elements, then it would stand to reason that the result would rival if not surpass most if not all other representations. Now add roguelite and deck-builder to the mix and you have Imbroglio, which manages this with aplomb, skillfully teasing users into one of the most elegant and simple experiences on iOS or any platform for that matter. I would implore you curious onlooker—whether committed to any of said genres or merely a dilettante—to avoid the mistake of passing on this one. Michael Brough, the indie developer behind this title, has crafted yet another masterpiece.
Been playing off and on for a year now, I really think it's up there (yet nothing like) Tetris.
- Category: Games
- Updated: May 26, 2017
- Version: 1.05
- Size: 40.8 MB
- Language: English
- Seller: Michael Brough
- © 2016 Michael Brough
Compatibility: Requires iOS 6.0 or later. Compatible with iPhone, iPad, and iPod touch.
Top In-App Purchases
- Imbroglio: Ossuary$1.99