** App Store Best of 2016 **
** Apple Design Award Winner 2016 **
From the makers of BAFTA-winning Lumino City comes INKS.
INKS updates pinball for a new generation. It combines the joy of pinball with skilful tactical challenges, and allows you to create wondrous works of art as the ball smashes around the canvas.
Blocks of colour burst like beautiful fireworks across the surface, building up in vivid layers and recording a visual history of your game as you perfect your score.
- Beautiful and elegant design
- Over 100 unique tables to play
- Perfectly balanced gameplay
- Each canvas tells the story of your game
- Share your favourite levels and high scores
If you're enjoying INKS and want to extend the experience further you can also buy Powerups - slow-mo 'Precision' aim, and the 'Stopper' to prevent you from losing the first precious Gold Ball.
“Amazing looking... vibrant, full of life. Are we excited about this.” Pocket Gamer
Inspired by artists like Miro, Matisse, Jackson Pollock and Bridget Riley, each table becomes a unique work of art, sculpted by the player as they fire an ink covered ball around the canvas.
With State of Play’s creative flare and skill at crafting beautifully elegant gameplay, INKS offers something new: art and gameplay as one, for everyone.
Fixed some graphical problems on the latest devices.
Ratings and Reviews
Paint a masterpiece with a pinball.
So I have had this for about a year now and im still not done, but with Dawn I have almost 100% completion. I have only two levels left in Dawn that aren’t gold pinball, and half the ones that are gold pinball have the bronze-orange star. I love all the colors because art is cool, and it’s art+classic pinball=beautiful! It would be cool if you could have this kind of pinball in real life, which would be a beautifully strange take on pinball. Pinball is a great game, and I’m actually kind of good at it, but this mobile version is great. I suggest this to people who don’t mind a gradually increasing challenge and like twists on classic games. But I have a suggestion for the game- having seasonal levels/themes or the ability to make your own levels and upload them so other people who play could try them. Consider this please and thank you!
Has a few programmers pitfalls.
While the game is lovely to play, it has two issues with its programming.
One of which means it's child sharing unfriendly.
The first is that not every color panel can be hit when a ball rolls past them. I've seen a few levels where the ball is rolling along a rim and one panel simply won't activate reliably. The panel in front of it and all of those behind get hit, but that single panel won't respond.
(Dawn 12, topmost orange panel is an example)
The second issue is that the powerups are permanently limited in number. Once they are used... they're gone. Not only can they be lost but their purpose can be nullified.
This essentially means of you let a child play they will consume all of the powerups and potentially hit the purchase button repeatedly ( which is also why you can turn off in-app purchases).
Bluntly put, you can't share this app. Which makes it pointless as a game of you can't give others the opportunity to try it.
The only alternative is to 💵buy the unlimited booster points. Which makes the levels trivial as you can then use as many powerups as you want.
A middle ground would have been if the booster purchase kept that unlock free, only for that stage (so you could turn it on or off if wanted.) So if you messed up, you'd still be able to get value out of it. Or if you completed all of the levels with gold the boosters became free in that segment.
- State of Play Games Ltd
- 464.4 MB
- Requires iOS 9.1 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 4+
- © State of Play Games
- In-App Purchases
- Vespa Free
- Plush Free
- 160 Credits $0.99
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.