Screenshots

Description

** App Store Best of 2016 **
** Apple Design Award Winner 2016 **
From the makers of BAFTA-winning Lumino City comes INKS.

INKS updates pinball for a new generation. It combines the joy of pinball with skilful tactical challenges, and allows you to create wondrous works of art as the ball smashes around the canvas.

Blocks of colour burst like beautiful fireworks across the surface, building up in vivid layers and recording a visual history of your game as you perfect your score.

FEATURES:

- Beautiful and elegant design
- Over 100 unique tables to play
- Perfectly balanced gameplay
- Each canvas tells the story of your game
- Share your favourite levels and high scores

If you're enjoying INKS and want to extend the experience further you can also buy Powerups - slow-mo 'Precision' aim, and the 'Stopper' to prevent you from losing the first precious Gold Ball.

“Amazing looking... vibrant, full of life. Are we excited about this.” Pocket Gamer


Inspired by artists like Miro, Matisse, Jackson Pollock and Bridget Riley, each table becomes a unique work of art, sculpted by the player as they fire an ink covered ball around the canvas.

With State of Play’s creative flare and skill at crafting beautifully elegant gameplay, INKS offers something new: art and gameplay as one, for everyone.

What’s New

Version 1.5.6

Graphical effects are working correctly across all the latest devices in this update.

Ratings and Reviews

4.6 out of 5
1.6K Ratings

1.6K Ratings

onetimesone ,

Just what I need

State of Play comes up with some real unique and beautiful games. Relaxing but challenging at the same time. Meditative in a way, if I can use that. I’ve had KAMI for years and every time I upgrade phones and the game resets, I’m learning it again (though not all over again). Just found out about this game, Inks, and it fits the same bill. Very pretty. Nonjudgmental (i.e. no timer, *I* set the pace; you can reset and try again). I just scanned a long review where someone thought this was boring. (People write movie reviews like that, too. They see a picture about real life and then bash it when it’s not like Star Wars.) Anyway if you’re looking for the game equivalent of “get it done or you’re dead” then, yeah, it is “boring.” But there are tons of games out there that will make you sweat. I don’t need that or I don’t always need that. Sometimes I just need to **be**, and this is a great game for that. I appreciate it for the game it is. Thanks for designing it.

w00shiem00thegreat ,

Completion!!!

So I have had this for about a year now and im still not done, but with Dawn I have almost 100% completion. I have only two levels left in Dawn that aren’t gold pinball, and half the ones that are gold pinball have the bronze-orange star. I love all the colors because art is cool, and it’s art+classic pinball=beautiful! It would be cool if you could have this kind of pinball in real life, which would be a beautifully strange take on pinball. Pinball is a great game, and I’m actually kind of good at it, but this mobile version is great. I suggest this to people who don’t mind a gradually increasing challenge and like twists on classic games. But I have a suggestion for the game- having seasonal levels/themes or the ability to make your own levels and upload them so other people who play could try them. Consider this please and thank you!

BubbaBaeron ,

Has a few programmers pitfalls.

While the game is lovely to play, it has two issues with its programming.
One of which means it's child sharing unfriendly.

The first is that not every color panel can be hit when a ball rolls past them. I've seen a few levels where the ball is rolling along a rim and one panel simply won't activate reliably. The panel in front of it and all of those behind get hit, but that single panel won't respond.
(Dawn 12, topmost orange panel is an example)

The second issue is that the powerups are permanently limited in number. Once they are used... they're gone. Not only can they be lost but their purpose can be nullified.

This essentially means of you let a child play they will consume all of the powerups and potentially hit the purchase button repeatedly ( which is also why you can turn off in-app purchases).

Bluntly put, you can't share this app. Which makes it pointless as a game of you can't give others the opportunity to try it.

The only alternative is to 💵buy the unlimited booster points. Which makes the levels trivial as you can then use as many powerups as you want.


A middle ground would have been if the booster purchase kept that unlock free, only for that stage (so you could turn it on or off if wanted.) So if you messed up, you'd still be able to get value out of it. Or if you completed all of the levels with gold the boosters became free in that segment.

Information

Seller
State of Play Games Ltd
Size
464.4 MB
Category
Games
Compatibility

Requires iOS 9.1 or later. Compatible with iPhone, iPad, and iPod touch.

Languages

English

Age Rating
Rated 4+
Copyright
© State of Play Games
Price
$2.99
In-App Purchases
  1. Vespa Free
  2. Plush Free
  3. 160 Credits $0.99

Supports

  • Game Center

    Challenge friends and check leaderboards and achievements.

  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

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