By Chibata Creations
Open the Mac App Store to buy and download apps.
Joystick Mapper is an application that allows you to configure your joysticks or gamepads to simulate keyboard keys/mouse movement/mouse click/mouse scroll, so you can control any app or game using them, even the ones without built-in support.
A very good companion for First Person Shooters, Flash Games, Media Players, for example.
Works great with a variety of gamepads, including (but not limited to) Xbox 360 and Ps3.
* Use any axis, dpads or buttons on your joystick to simulate keyboard and mouse;
* Map any of the 4 directions from an Analog Stick independently;
* Smooth mouse movement;
* Adjust mouse speed for analog sticks per direction individually, this can help with crappy gamepads;
* Analog Shoulder Triggers can be used as buttons;
* Any "weird" combination you want:
* Button/Dpad/Analog Stick/Analog Trigger --> Keyboard/Mouse/Click/Scroll;
* Ready-to-use examples, easily modifiable;
* Compatible with USB and Bluetooth Joysticks;
* Easy to use interface.
* To map Key-Combinations like Command+Q, just map two or more keys to the same input (in this example, one for Command and another for Q);
* Compatible with controllers that does use the standard HID Joystick interface;
* You may need to install a third party driver for PS3 and Xbox controllers, you can find links to them in the Support site FAQ;
* If your PS3 gamepad does not respond to any input when connected using USB, just press the central "PS" button once;
* Wireless Xbox 360 Gamepads, sadly, does not use Bluetooth, you may need an adapter in this case. Search on the web for "Microsoft Wireless Gaming Receiver";
* Other similar apps may prevent Joystick Mapper from operating correctly, if you have one and have problems, please disable them before using Joystick Mapper
Check also the *Joystick Show* application to be able to test any Joysticks/Gamepads in a easy and nice way.
What's New in Version 1.1.2
This update contains only fixes to costumer-reported issues.
Sorry for taking too long!
- 10.9 App Nap Bug Fixed;
- Preset saving bug fixed;
- Quotes and double quotes now does not prevent the preset to be properly saved and can be used partially;
- "Lower-Resolution Fullscreen bounds Fix" removed as it caused more problems than it is worth. I am investigating a real fix;
- You can adjust mouse sensitivity sliders with arrow keys now;
- Some UI tweaks.
There is still some work left to do like auto-reconnection of controllers and some fixes for specific games, but the most urgent stuff is here. I hope to be able to complete these tasks in the incoming weeks
** IMPORTANT NOTE **
* Minecraft Windowed Fix: Enable this to be able to aim properly in Minecraft when windowed. Please disable for other games if you got the cursor stuck in some cases;
Good overall product, needs a little work
After buying my steel series 3GC USB Controller, it claimed do have compatability with Mac and its own programming software.
The only thing that happened upon plugging it in to my iMac was the little green light indicating that it was operational was lit up.
Upon reading reviews I found that several people like this program and bought it to use with the controller.
Within 15 minutes I had a functional controller. There are only a few issues, which I'm pretty sure is on the controller's side, but am still going to put here:
When I program, I program the buttons using the "Scan" button to make sure it's the key I want. This includes the joysticks. Unfortunately, the joysticks share a couple buttons, so when I move the camera right it also looks up, forcing me to resort to the up-down-right-left keypad on the controller. It would be nice if the program could tell the difference between the two joysticks, but I guess I'll have to get a new controller.
Other than that the program is great. I recommend you buy it.
Works Good with PS3 Controller
I really didn’t have any problems getting my PS3 controller working with “The Cave” and “Portal 2”. Unlike some of the other reviews, I found the interface clean and easy. However, that being said, it will take a little work getting your controller configured for games. It’s not as simple as install the software and games automatically work with your controller. You will need to map the controls of the controller to keyboard and mouse controls. For example, if the game you want to play uses the keyboard space key for jump, you will need to map the keyboard space key to one of the buttons on the controller. Use the “Scan” feature to locate a button on the controller.
I thought it was cool I could connect a PS3 controller to the Mac via bluetooth, but found the PS3 controller useless without “Joystick Mapper”. It would be nice if Apple provided this functionality. But as an alternative “Joystick Mapper” works good so far.
Good job Rocha!
Works but HORRIBLE interface.
Program is not intuitive at all. Ment for a gamer or computer geek that does not mind fiddling to get something to work. I had it working after hours and still not done programing it. I bought this so that my kids could use a controller for computer games and it is almost more frustrating than useful. The interface is horrible. I have to create my own diagram to figure out what button is number what… I don’t think it would have been that hard to give me a picture.. this button this number. It will tell you there is no controller attached until you EDIT your first preset. Not when you connect the controller or create the first preset or tell it to scan for connected controllers. Does it do what is say it will? Yes, if you are a patient person and willing to bend your mind to the way the delevoper thinks to work with the interface. But it looks like this is the best option out there. So someone who can build a good interface and a little bit of design background contact this developer and say “You’re great with making it work, now lets make it user friendly."