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Knights Onrush

By Chillingo Ltd

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Knights Onrush is an intensely addictive and fun castle defence game. As the enemies attack, flick them into the air, crush them into ground, blow them up, freeze them, boil them, sacrifice them, anything goes!


Nominated for Best Action Game of The First Annual AppAwards by

IGN: A delirious strategy game with insane pacing & goofball gags; impossible not to love. 8.5 out of 10.

Modojo: Easy to get into yet hard to put down. Presentation is among the best we've seen on the iPhone. 5 out of 5.

Theappera: Can’t be praised enough. It’s fantastic, and gives a fresh look to a beaten concept. 8 out of 10.

Rustysabre: Knights Onrush is the definitive leader in the genre where the App Store is concerned. 9.5 out of 10


From the makers of iDracula, we bring you Knights Onrush. Knights are now officially Onrush!

They usually come before dawn and attack your home castle. They break through defense and attack every single man, pillaging, destroying everything. 

Not this time! Let's show them what we've got! Flick them into the air, crash them into ground, blow them up, freeze them, boil them, sacrifice them, anything.


- An epic campaign with 12 castles to defend.
- 11 enemy types, including Wizards, Catapults, Bombers, Assassins, each with their own unique abilities.
- Defensive structures like Ballista, Boulder Thrower, Fireball, Squasher, Freezer, and Flamethrower for dealing huge damage
- Different landscapes such as Forests, Plains, and Deserts.
- Endless siege and Madness modes.
- Automatic save/load.
- Online Chat and Leaderboards

What's New in Version 1.2

- New weapon - Freezing Bolt.
- OpenFeint upgraded to 2.0
- Lowered difficulty for Easy
- Added cheat option for those who have troubles passing specific levels.
- Made more obvious when certain upgrades are disabled.
- Added hints
- Game made more "responsive" - it's now easier to flick bad guys.
- Fixed "disappearing" campaign ("yellow dots" issue).
- Performance optimization

iPhone Screenshot

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Customer Reviews

Idea for next update

I have recently bought knights onrush and so far I have been somewhat pleased...however I am disappointed that when u start a mission you aren't able to close out of the application and come back to exactly where you left off...I am also disappointed in the amount of castle upgrades...they are all good ideas but not enough upgrades...I suggest another form of sacrificial punishment to enemies as well as possibly adding another castle upgrade or two...for instance an armada of your own allies to shortly live in honor on the battlefield by fighting by your side to rid your castle of attacking enemies...and of course you could be presented the opportunity to buy a stronger armada...another idea could very well be a swarm of gryphons that fly by and snatch hostiles...those are a few ideas and suggestions that would make buying this game a complete steal...however so far the game seems to run very well and I have not encountered a single error with any aspect of this game...and I know what it takes for a game to be recognized in high standards considering that I am a video game tester for various infamous companies...and as a form of constructive criticism if there were more available castle upgrades this game would be unstoppable...good work to all that have put effort into this application...keep up the great work!!!!!

Great Game All Around

This game is one of the most responsive, most fun, and has one of the best graphical interfaces for the ipod/iphone. This game will keep you up for hours and you will wonder where the time has gone. The save feature when exiting the app works great and thus can be played for as long or as short as you want. The campaign is slightly difficult on easy, which for any game is a good thing and adds replayability. Also on the subject of replayability, when you start a campaign level over again the you don't always get the same score by the end of the level, creating a randomness that can be frustrating in a good way, the way a well made game should. The attention to detail graphically is something that sets it apart from normal iphone apps, such as not reusing the same old sprites for some tasks (when using the hellgate, for example). To those who are angry with stupid things like not being able to grab the object you want it to grab, i guess you'll just have to wait for a mind reader attachment whilst sitting in your cave. At .99 cents, you are getting way more than you pay for, unlike many apps offered.

A game with vast potential.

Need I state, the intro music to this game is very impressive. It possesses a nostalgic Final Fantasy/Dragon Quest aura. Well polished grapics, gameplay, strategy and immense chaos amidst gameplay. However I deem this game short of great. Two problems I have and the first being, why do I lose all game progress when I change difficulty settings. I adamantly believe that we should be able to have multiple game data concurrently without consequence. Second and probably the larger of the two, you cannot retain accomplishments(sacrifice points and gold)upon completion of the castle. Initially, I held the false perception that you had to make each castle impenetrable(ultimate door, final roof weapon etc.)which would have been more fun in my opinion. When you replay a completed castle, it is as though you were never there with everything in default. Why cant I retain what I acquired and transition from there? I have the right to believe that if these problems are adressed, this game will be by far preferable and as veteran gameplayer, much of us know of what we speak. By the way, please do us consumers a favor and cease being lethargic about updating your game.

Knights Onrush
View In iTunes
  • $0.99
  • Category: Games
  • Updated:
  • Version: 1.2
  • Size: 22.9 MB
  • Language: English
  • Seller:
Rated 12+ for the following:
  • Frequent/Intense Cartoon or Fantasy Violence

Compatibility: Requires iOS 2.2 or later. Compatible with iPhone, iPad, and iPod touch.

Customer Ratings

Current Version:
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