Kodable – Coding for Kids
Award-winning coding curriculum for kids! Kodable is designed to teach computer science to elementary students grades K-5 (Ages 4-11).
LOST IN SPACE
The furry aliens, known as Fuzzes were exploring space when their ship unexpectedly crashed on the maze-covered planet Smeeborg. The naturally curious fuzzes need kids to program them to explore all the colorful Technomazes on the planet’s surface.
Kids learn the fundamentals of every modern programming language in a fun and inviting way. Concepts learned through the Kodable include:
- Sequence/ Order of operations
- Algorithmic operations
- Conditional logic statements
- Variables including Strings, Integers, and Arrays
- Object Oriented Programming
- Classes and Subclasses
KODABLE CURRICULUM (Common Core Aligned)
- Over 40 scripted, grab & go lesson plans
- Complete pacing for each grade
- Over 200 on-screen activities for students
- Roster Upload + Google Classroom Integration
- Homeschool and Parent curriculum available!
WHY CODE WITH KODABLE?
Even before your children can pronounce the word "algorithm" they have an astounding ability to learn how to use them. Today's best programmers fell in love with coding at a young age by experimenting with the concepts taught in Kodable. Understanding computer science empowers your child for the jobs of tomorrow, and expands your child's mind to solve problems today in more intelligent ways. Students also learn incredibly important ‘soft skills’ such as
- Problem solving skills
- Higher level thinking skills
- Collaboration skills
- Communication skills
- Critical thinking skills
The Accessibility Update! Kodable is now more accessible than ever with simpler tutorials and a brand-new Colorblind mode! Kodable coders with Monochromacy, Dichromacy, and Anomalous Tritanomaly can now differentiate between all tiles in Smeeborg and Asteroids in Asteroidia! Happy Coding!
Ratings and Reviews
Can’t understand the high rating
We purchased this for our 7 year old due the high positive ratings but we can’t believe how awful this is! Our kid who normally loves coding, games, iPad, computers, etc., wouldn’t touch it after just 5 minutes of playing. So I tried it myself to see why he gave up and I can see why! It’s badly designed, not user friendly and fluctuates from being stupidly easy and esoteric. If this is their idea of getting kids excited about coding, I’m frightened for the future of coders. Not a good coding tool.
Wow! As you mentioned yourself this is not something that we hear often. Helping young kids learn to code has been our mission for years and we have helped millions do so with positive feedback. Obviously we have failed your son in some way. Thankfully, that has not been the norm and the "future of coders" is still looking brighter than ever before :)
We're very sorry for your son's poor experience and would be more than happy to discuss/refund you for your trouble. However, since we already offer so much for free we are unsure why you would purchase something that your son played for 5 minutes and then never touched again? In fact, we are not able to find a purchase for you at all. Can you email firstname.lastname@example.org to help us locate it?
Excellent introduction to programming for young children
My two boys have really enjoyed playing through all of the coding puzzles especially the new maze challenges in the Smeeborg world. The Kodable worlds got them used to the programming concepts and made it easier to transition them to text based coding. Fun game!
BEST game for kids!
My three kids (6, 8, 9) love this app! It is definitely a family go-to for game time in our house. Instead of fighting over the iPad, they’re helping each other beat and build levels. Thanks, Kodable- keep the updates coming!
- SurfScore, Inc
- 222.5 MB
- Requires iOS 9.0 or later. Compatible with iPad.
- Age Rating
- Rated 4+
- © SurfScore, Inc
- In-App Purchases
- Parent Plan $29.99
- Fuzzes to Support Computer Science $4.99
- Pre-Trial Parent Plan $19.99
With Family Sharing set up, up to six family members can use this app.