Save the earth from a zombie apocalypse in Tiny Titan's new beat-em-up action extravaganza, Kung Fu Z! Meet Zak, martial arts enthusiast and unlikely hero, who finds his morning meditation interrupted by the walking dead. Now, armed with only his fists, his feet and his wits, he's got to save the city from the evil plans of the nefarious Dr. Z!

- Classic arcade action and crazy combat with an idle twist!
- Retro-perfect music and graphics!
- Upgrade and customize your hero with tons of gear!
- Battle epic bosses!

Can you brawl your way through waves of enemies and deliver NYZ from a creepy, undead fate? Become a kung fu master in Kung Fu Z!

What’s New

Version 1.7.0

Weapons. Bats, brass knuckles and fire breath.

2 new sidekicks. Morty and Artemis join the fight.

Some bug fixes and improvements.

Ratings and Reviews

4.7 out of 5
1.9K Ratings

1.9K Ratings

Paradise Imminent ,

A Fun Game With A Few Annoying Glitches

What seems to be a simple idle action RPG has some pleasant complexities; activating the mastery changes the nature of the game every time, with the jade coins gained to purchase the permanent upgrades, and it takes the levels on your gear and randomizes them, making the Zak you have to work with considerably different. The gear gained can also be between awesome and trash, changing how many waves your current Zak is able to pass, and how easily. You can go through the same waves dozens of times and it can be significantly different, which makes the game fun to play, over and over again. One of the most annoying glitches is that defeating the zombies will sometimes net no Z coins, for a period of time. It’s as if the game forgets to give them to you for 10+ seconds, every 2 minutes or so. I’ve even had this happen during a Frenzy. Also, the attack animation auto selection can be slow to transition between enemies, setting up a situation where Zak is doing jump kicks against a zombie rat that’s successfully nipping at your feet. And the ‘idle’ aspect is really as bad as people have said; you can make better gains in minutes than you can in hours, plus the rewards are significantly lower. Other than these, you can progress far without spending a dime (my top wave is 114). The game is deceptively complex and fun and is worth a try.

UPDATE: The hurricane kick is worthless.

Kevbev101 ,

Great so far

Just got the game as soon as it came out and from just a little bit of gameplay it looks amazing the music is amazing and the upgrade system so far is awesome the abilities also helps you a lot which is great but this is definitely a game that i will keep and continue to play with more updates to come i think it can only get better from here.... i have to add more because the game is awesome and i love how the "loading screen" is a fight with zombies on the subway and the armor looks awesome and when you reset/master it doesn't feel like you have to work hard to get back to where you were and thats awesome i was scared when i saw it but it was executed perfectly and the game is amazing no wait times amazing graphics especially for a phone and amazing music and the animations when you fight and slow motion moments are so cool keep it up but i do wish i could keep the customizable armor because i had a cool halo looking helmet and when i mastered up it took it away from me like can it just restart the stats or something else besides taking it away because i wanna fight in style

Nicodamos ,

Fun, addictive game. Needs work though.

I have a lot of fun playing this game, and it kills time. The concept is great, the graphics and design are awesome for the nostalgic, 8-bit console game loving fan that I am. My issues are only with a couple gameplay items that I’ve come across.

A few of the combo attacks that you acquire as you level up, such as the triple kick have you attacking in the air and hitting nothing, while enemies are getting hits in from below. In the subway station intermissions you don’t get credit for enemies that you kill once the final train enters the station and time runs out, even if you’re still fighting. When fighting bosses and mini bosses they can do damage to you even when you’re a significant distance from them. And I personally think that you shouldn’t take damage when executing an ability attack.

I know it sounds like a lot, but I’m not going to stop playing due to these things. I would like to see them implemented if at all possible. Thanks for the great work you’ve put into this game for now.

Developer Response ,

Hi Nicodamos! Thank you so much for the feedback, we really appreciate it! If you have any further feedback, feel free to email us at Player feedback is really valuable for helping us improve our games!


Tiny Titan Studios Inc.
96.3 MB

Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch.



Age Rating
Rated 9+ for the following:
Infrequent/Mild Cartoon or Fantasy Violence
©2018 Tiny Titan Studios
In-App Purchases
  1. Best Buds Bundle $4.99
  2. Small Gems $4.99
  3. Thriller Bundle $4.99


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  • Family Sharing

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