By Amanita Design s.r.o.
This app is only available on the App Store for iOS devices.
Machinarium is the award-winning independent adventure game developed by the makers of Samorost series and Botanicula.
Help Josef the robot to save his girlfriend Berta kidnapped by the Black Cap Brotherhood gang.
"Absolutely Fantastic" - TouchArcade
4/4 - USA TODAY
4/4 - SlideToPlay
9/10 - Pocket Gamer
- IGF, Excellence in Visual Art Award
- Gamasutra, Best Indie Game Of The Year
- VGChartz.com, Best Indie Game Of The Year
What's New in Version 2.1.1
better language auto-detection and language switch
updates and bugfixes
Best game ever; frustrating on iPhone
I've been doing puzzle games since Zork; I've probably played hundreds. I love a good story and difficult solving. Machinarium is my favorite game of all time--killer music and environmental audio, gorgeous visuals, clever puzzling (the garden entrance puzzle may be the best ever). Plus, it has walkthroughs if you just get stumped and can't figure out where to go next.
I've played through this probably four times, but always on a computer. On a tiny iPhone 6 screen, it's nearly impossible to see every clue or manipulate every control. The bomb puzzle nearly requires a magnifying glass, and several others had such specific click zones it took dozens of tries for an otherwise easy puzzle.
This is really not the fault of the developers--they've built a lush, rich environment, densely packed with visual clues. There's probably no way to make the work on an iPhone. iPad, maybe. Computer, definitely.
this was a solid 5 star until the arcade level. ok, the spider game to unlock hints was retro and cut, but having the *entire game* riding on how well i can play space invaders without a joystick has totally ruined it for me. (also having the game on the left and controls on the right is just poor design. have been killed wayyyy too many times because i was looking at the arcade game screen on the left and missed the button conveniently located on the opposite side of the screen.) so, yeah, if i wanted to play hours of space invaders i'd go back to the 80's and get usable controls! am going to see if my husband can beat it because i've invested so much time, but there should be an option to skip this nonsense, or play a different game, or an actual puzzle, or find a coin someone else dropped, or pretty much *anything* but this...was excited to buy your other games, but now, not so much...
Beautiful world in artwork and concept
I wish this game was an animated movie or short and not just a game. A robot city with thieves, an underdog hero, and a love story is wonderful. That said, as s puzzle game, I found Machinarium to be too difficult. Puzzles come in two forms: First is the set of steps you must preform as the hero. Walking around the city, collecting items and performing tasks. These are never obvious (hence a puzzle) but to the extreme. The discoverability of what's possible is frustrating; you end up touching everything in view to see what it does or doesn't do. This gets old quickly. The second form are the mini puzzle games you must complete. Zero instruction is provided and sometimes it feels like your reading the developer's mind to know what to do. I wish this game had been developed with variable difficulty in mind.
- Category: Games
- Updated: Feb 09, 2017
- Version: 2.1.1
- Size: 259 MB
- Languages: English, Czech, French, German, Italian, Japanese, Korean, Polish, Portuguese, Russian, Simplified Chinese, Spanish, Traditional Chinese, Turkish
- Seller: Amanita Design s.r.o.
- © Amanita Design s.r.o.
Compatibility: Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.Apple TV: Yes