Screenshots

Description

The groundbreaking roleplaying game Mage: The Ascension manifests in our turbulent present with Refuge, an interactive fiction written by critically-acclaimed author Karin Tidbeck.

Set in modern-day Sweden, Mage: Refuge lets you experience today's social and political upheavals while awakening to the power of True Magick - the ability to shape reality itself through your force of belief. Many will try to recruit you into a secret war where human consensus itself is the battlefield. Your actions and choices will have profound consequences on the world and people around you... assuming madness and Paradox doesn't claim you first.

Safety or sacrifice - the choice is yours.

Don't forget to check out Vampire: We Eat Blood, also by White Wolf and written by award-winning author Zak Sabbath and Sara Horrocks.


Having an issue? Looking for support? Please contact us : https://asmodee.helpshift.com/a/mage-the-ascension-refuge/

What's New

Version 1.0.1

Bugs correction.

Ratings and Reviews

3.6 out of 5

5 Ratings

5 Ratings

It is not a proper game nor story

Mourinho's bastard

This story wasn't about Mages, it was about refugees. Mage setting was just a flavor to it. And it was flavor that didn't last long. It is short and without proper ending, choose you own adventure style is on the surface but generally it's just a linear story so interactivity is almost none. Vfx of the game - constant glitches and creepy music were more as distraction and annoyance than something that helps the mood of the novel. Since Mage is full of content I have expected more from their first mobile game, but instead of that I payed 5$ for something that I would value maybe only 1. I hope if their next game would happen they will put more effort to it.

Excellent Prologue Adventure

ionathas

If you're a fan of Mage, you'll love this Prologue-style story set in the world of Mage. Multiple branching story paths, meaningful choices, recognizable and active factions, and interesting antagonists make for a deeply satisfying play experience. It's not long--the story covers seven days in the life of the protagonist--but if you go into the story expecting a prologue instead of a full adventure, you'll be delighted by the solid writing and the thoughtfully designed interface.
If you're not already a fan of Mage but enjoy interactive story adventures, get yourself ready for a fun (and adult) romp in a world of sinister, demon-empowered adversaries, fatally misguided idealists, and deeply impassioned main characters with the will and the means to rewrite reality. The price tag may seem high for what seems like a short story, but remember that this is a licensed product created by a professional team of artists that like to pay their bills. Don't play it just once! There are several paths you can take to finish this adventure, and each path presents a unique story experience. If you give this product a chance, you'll discover a delectable introduction to a rich gothic punk world with thousands of pages of novels and RPG material (across four and soon to be five editions) that have been in print for more than two decades.

A blast from the past with soul but no follow-through

SignalRanger1

I used to play the table-top Mage game, and this has a lot of that same mystical and thought-provoking spirit, but is very linear and brief. You cannot choose your own faction, nor are you formally introduced into the faction system in Mage. Yes, there are spelling errors here and there, but this is a trivial concern compared to the other issues the game faces along with being greatly overpriced for what you get. The story is a good one, however brief, but the role-playing experience is extremely limited. But if you just love MtA, then you're gonna buy it anyway, just like me, right? And that's why they know they can price it like this. But preying upon your loyal fan base with an inferior product is not a way to inspire continued loyalty. What is an entire game here could have been chapter 1 in a story that was truly worthy of the Mage name and legacy. I hope WW does a better job in the future. I would really love be to play a great Mage game on my phone some time.

Developer Response

Hello, sorry that the game didn’t make it for you. Don’t hesitate to contact the support if you want to talk about it: https://asmodee.helpshift.com/a/mage-the-ascension-refuge/
Best regards, The Asmodee Digital Team.

Information

Seller
Asmodee Digital
Size
231.7 MB
Category
Games
Compatibility
Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch.
Languages
English
Age Rating
You must be at least 17 years old to download this app.
Frequent/Intense Profanity or Crude Humor
Infrequent/Mild Alcohol, Tobacco, or Drug Use or References
Infrequent/Mild Medical/Treatment Information
Frequent/Intense Realistic Violence
Frequent/Intense Horror/Fear Themes
Frequent/Intense Mature/Suggestive Themes
Infrequent/Mild Sexual Content and Nudity
Copyright
© 2017 White Wolf Publishing AB. All rights reserved. www.white-wolf.com. Mage: The Ascension is a registered trademark of White Wolf Publishing AB. All rights reserved.
Price
$1.99

Supports

  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

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