By POLYGAMe Digital
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AS SEEN ON THE FRONT PAGE OF TOUCH ARCADE (4th AUGUST 2010)!!!
"Max Vector feels like a retro game, not just a game with a retro feel."
This is 8-Bit as you've never seen or heard before!
The evil robot warlord Z-80 has stolen the world's high definition.
It's up to Max Vector and his trusty C64 Type R spaceship to destroy Z-80 and restore resolution!
Will Max be able to rescue the world's HD? Will he finally be able to see his wife Berta's true beauty?
That's up to you!
Take the controls in…
Max Vector: Resolution!
Max Vector: Resolution brings the true 8-bit arcade experience to your iPhone, iPad or iPod Touch.
Featuring classic side-scrolling shoot'em up gameplay, hoards of merciless enemies and epic boss battles, Max Vector: Resolution is the ultimate in addictive retro gaming.
Relive the days of classic systems such as the Atari 2600 (VCS), Intellivision and Commodore 64, only this time with the addition of a few upgrades.
Featuring a thumping chiptune soundtrack by 8 Bit Weapon (www.8bitweapon.com)
Max Vector: Resolution is the definitive classic shooter for the iPhone.
How to play:
To move, touch rear of spaceship and guide with finger/thumb.
To fire, press red fire button.
PLEASE NOTE: iPhone 3GS/iPod Touch 3G and above recommended to play current version.
What's New in Version 1.1
Dramatically improved frame rates
New look HUD
Smoothed difficulty curve
Great free game! But!
It seems silly to complain TOO much when the game is free, but...here goes anyway. This IS a very fun game, with that 80's gamin' feelin', simple controls and fun music. No pause button pretty much ensures that I'll develop an itch somewhere as soon as the game starts though, and woe betide the unsuspecting gamer who briefly lifts his thumb from the left side of the screen during gameplay! This results in your ship FREEZING in place, although you can still fire. Tap repeatedly on the left side and you'll regain control, but it sure does make things exciting there for a moment! Also, seemingly randomly (though always at a crucial moment, like when facing the boss in level 2), one's ship will simply disappear from the screen, though it will still remain vulnerable to enemy fire...which you can't dodge, because you can't see where you are! Sure, this does make this game CHALLENGING, but also impossible to predict, and thus rather frustrating. Again, though. Free. Had I paid for this game, I'd be saying the same things, only with more capital letters and exclamation points.
I booted this game up and began to play, and I haven't gotten more than 30 seconds into it before I needed to come back here and write a review. Whoever said it doesn't suppose multitouch is wrong- you can most definitely move and shoot at the same time.
The game is free for now, but I'd honestly shell out a few bucks for this game. Granted, games for 8 bucks on the ipod doesn't seem right to me, but I'd go as high as 5, as long as the game keeps being good.
While I haven't beaten tha game yet, what I think would be fun is if when you beat it you could unlock an "HD Mode" in which is had amazing graphics. Or even have it available as an addon you can pay 2 bucks for.
Great concept plagued by mediocracy
Let me start by saying I absolutely loved the graphical style, the artist obviously went to great heights to make this game look beautiful while adhering to the limitations of the 8-Bit theme. It is even more impressive that they were able to get a soundtrack backed by the very talented group, 8-Bit Weapon.
That being said, the gameplay itself leaves a lot to be desired. With games such as DoDonpachi running swimmingly on iOS there is no excuse for an 8-Bit flavored game to run so poorly. The ship controls are very sticky and the frame-rate is dodgy at best. This is quite unfortunate as the game looks fantastic in screen shots. Hopefully the performance issues can be addressed and improved in further updates.
I also think this game needs an auto-fire option. I understand the creator wanted to stick to the roots of old shmups by forcing the player to rapidly hit the button through out the entire game, but theres a reason modern shmups did away with this approach, it's annoying and tedious.
I hope these faults can be addressed as I really want to like this game, but as it stands, I simply cannot enjoy it.
- Category: Games
- Updated: Aug 02, 2010
- Version: 1.1
- Size: 7.9 MB
- Language: English
- Seller: Karl Burnett
- © 2010 POLYGAMe d i g i t a l
Compatibility: Requires iOS 3.0 or later. Compatible with iPhone, iPad, and iPod touch.