Memory Quest: Dungeon Adventure
By Jonathan Levis
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Join the quest as you explore dungeons--finding treasure and defeating monsters! Each step of the adventure allows you to prove your memory skills as you uncover hidden gems, treasure chests and secret objects. But watch out! A bat, wolf, or dragon could be around the corner.
This unique matching game plays to memory association by both pairing numbers and making relationships between objects. For example, a sword matches a ferocious cyclops and a key opens a treasure chest. The dungeon theme creates an immersive adventure in which a player levels up his or her character, manages health and items, finds treasure and encounters monsters. The simplicity allows the younger audience to jump right in while added layers of complexity retain an older audience.
- Play as a boy or girl!
- Eight unique monsters
- Infinite dungeon randomization
- Level up and unlock mining, fishing, and blacksmithing abilities
- Collect gems to acquire helpful items
Better than Dungelot
It's like a kids' version of Dungelot (a game that's on the App Store as well that's very similar to this one) But better! Even an adult can enjoy it. It's basically like the card game where you try to memorize the correct position of the card by flipping it over. Instead of using cards, it is set in a dungeon. And you can also get treasure, fight monsters, level up and see how far you can go. If you like testing your memory out and RPGs, I recommend this game.
Fun Game, Minor Bugs
This was a very fun little game. Got my 4 year old niece to play, and she loved it. There are a few minor bugs. The biggest one I've seen (doesn't effect playability though) is that if I solve tiles too quickly, one of them sometimes doesn't vanish.
Very enjoyable though. :)
Fun, but buggy
Nice, simple cartoon graphics; background music does get repetitive after a while and there aren't any sound effects. No IAPs, which is a plus. Bugs: sometimes a tile won't disappear after matching, use of the recovery ring doesn't show hearts refilled, but stays empty even after using healing items. It would be nice to show how many hits are left on the shield.