Mini Metro, the sublime subway simulator, now on iPhone and iPad.
• Included in the App Store Best of 2016
• Mac Game of the Year in over 30 countries
• IGF award-winning
• IGN Mobile Game of the Year nominee
• Included in Gamespot's Best Mobile Games of 2016
Mini Metro is a game about designing a subway map for a growing city. Draw lines between stations and start your trains running. Keep your routes efficient by redrawing them as new stations open. Decide where to use your limited resources. How long can you keep the city moving?
• Random city growth means each game is unique
• Twenty real-world cities will test your planning skills
• A variety of upgrades so you can tailor your network
• Normal mode for quick scored games, or Extreme for the ultimate challenge
• Compete against the world every day with the Daily Challenge
• Colourblind and night modes
• Responsive soundtrack created by your metro system, engineered by Disasterpeace
"If you love the city-planning aspect of Sim City but can't handle the pressure of playing god, then you may have just found your new favorite time-waster." - Ashley Feinberg, Gizmodo
"Take my word for it that a game about mass-transit system design can be a tense, white-knuckle thriller." - Owen Faraday, Pocket Tactics
"Mini Metro: fun game simulates planning and running public transit system." - Cory Doctorow, Boing Boing
The next update has pulled into the station! We've added two features, one for experienced players and one for those new to Mini Metro.
• Added challenge mode. Choose one of the existing achievement challenges and build your metro within the restrictions.
• Added an interactive guide that explains the rules of the game and the basics of how to build your metro.
• The alternate maps now unlock automatically if you've already reached the required score.
• The per-line locomotive limit has been increased on maps with fewer than seven lines.
• Fixed ghost scores in the Daily Challenge.
• Performance improvements and bug fixes.
Ratings and Reviews
Build the perfect commute on your next commute with the hypnotic Mini Metro. Strategy buffs and casual gamers alike will enjoy expanding a busy transit system by linking stations, directing trains, and upgrading lines. There’s a thrilling satisfaction in seeing subways come together—and since no two games play alike, we’re always trying out new designs.
The Start of Something Great
I have been addicted to this app since I downloaded it. The aesthetics are wonderful and the feedback to touch is very well thought out. The concept is really cool and the fact that the maps are really cities makes it that much more enjoyable.
However, having been playing it so much, I’ve found a couple frustrating things with the game play. The best part of the game is getting to design your own metro system and having to figure out what’s most efficient. When and where stations pop up seems too random and are arranged in no way like they would be in a city (denser in the middle, less dense around the peripheries). Likewise, it makes sense for more and more stations to pop up quickly in the beginning, but for stations to continue popping up at the same rate once the system is pretty big makes no sense and takes the fun out of it. A logic problem gets turned into a random scramble.
This game desperately needs other game modes, especially with the price it’s asking, but it has tons of potential.
Here’s an update:
So you might remember my name, and if you do, you will remember that I said that God sent his best angels (dinosaur polo club) to create this game and this is the best game out there.
And it still is. However, I noticed something (and I should have said this earlier but didn’t for some reason). It’s not a bug, but it’s a level that’s preventing me from going to other cities: Cairo. Cairo is alot (and I mean ALOT harder than it seems). The fact that each train only hold 4 people at a time. Honestly, Cairo should be the LAST level after the cities you unlock after Cairo. And more people get crowded at a station at the other side of the river, and at the most inconvenient time too: when you have no more tunnels. Polo club should make so you have like a fast bullet train like other cities, because that will make things a bit easier.
Still 5 stars, though. I still like this game. Too bad Cairo is more or less ruining it.
Thanks for picking up the game, and for the suggestions! There are so many good Metro systems that people suggest for us. You can voice your opinion here: https://community.dinopoloclub.com/t/city-suggestions/19/353 . We collate them here so we don’t lose them over our various social platforms and we can see what our community is excited about to help us make our decisions. Cheers!
- Dinosaur Polo Club Limited
- 128.3 MB
- Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
- English, French, Japanese, Simplified Chinese, Traditional Chinese
- Age Rating
- Rated 4+
- © 2018 Dinosaur Polo Club Limited
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.