By Shinnosuke Ohashi
This app is only available on the App Store for iOS devices.
Missileman is a high-speed, vertically scrolling 2D shooter. You are a man on a missile! Shoot enemies down with missiles. Earn EXP and upgrade your missile. Can you beat all 16 stages across four Zones to ultimately defeat The Eye?
Dodge walls and obstacles that scroll by at ultrasonic speeds while still aiming carefully to target each enemy, one by one. Missileman is a game all about speed and precision!
Earn points by leveling up, which you can then use to upgrade your abilities in three separate skill trees. You have a total of 24 skills to choose from. Plan a different strategy on every play-through!
Missileman has four Zones, each divided into 4 stages that are generated procedurally so that the wall layout and enemy patterns are always different. Each Zone also has distinctive enemies, whose design and attacks are built around the Zone's own unique boss.
Have a nice missile!
What's New in Version 1.0.4
fixed the final boss drops EXPs
Awesome game, insane difficulty!
If you get this game, get used to dying. A lot.
The game play is fun, and super addicting, but it's designed like a kaizo rom hack. There are only four worlds, with 3 levels plus a boss in each level, yet it still took me over six months of playing it an hour our so a day to finally beat it. It just took that much skill, testing different upgrades, and luck.
That doesn't detract from the game. This game is great for all those times where you only have 30 seconds - 1 minute to play, like waiting in line or for the train.
The graphics and music are also amazing for an indie game.
Where's My Freemium?!
Where are the in-game currencies and micro transactions? Why can't I buy more hearts with real money? What's a guy gotta do to skew a leaderboard with a revive or two? I mean, come on... Please? Pretty please...with a revive on top? How's it possible that a game can be JUST a game, without ulterior motive? Hmmm...
Great game, one suggestion...
What would be great is if the game automatically paused, or slowed way, way down when both thumbs are lifted off the screen. Kind of like Sky Force.