Moonlights is a tower building physics puzzler, that will challenge the brain and the physics skills of the whole family.

"As is, the game is good, but the ability to create your own levels (online, in a Flash-supporting Web browser) and play levels created by the Moonlights community propels it into greatness." ( 5/5

"Moonlights most definitely has the potential to become one of the classic iPhone puzzle games." ( 5/5

"Don’t miss out on this gem of a game. … what are you waiting for, go get it now!" ( 5/5

"Combining clever interaction with creative, varied levels, Moonlights is a perfect example of a puzzle game done right. Grade B, Recommended." ( 4/5

"Moonlights is simple on the surface, but only a brief session with the game reveals it to be a very challenging puzzler. There's a real "I've got to try it just one more time" draw that makes it hard to put down and a solid value." ( 5/5

* 4 worlds, 150 levels.
* 2 modes (puzzle and free build).
* 200 high quality (moderated) user generated levels to download (free).
* Game Center (scores and achievements).
* Animated tutorial.
* Gravity controlled by flipping the screen.
* Online level editor in Flash.


Other games :

* Mozzle (The coolest motion/interactive jigsaw puzzles on the appstore)
* Blockoban (6000 levels!)
* Micro miners

And more, search for "" on the appstore.

What's New

Version 3.1.1

Fix some of the buttons bad behaviour on iPhone 6S and iPhone 7S.

Ratings and Reviews


Game buttons don't work

I have an iPhone 7s and none of the buttons work.

Sacrificial Lamb

I've been had again...

This is a difficult review to right. I think Moonlights is a decent game for most people. Great music, simple to play, etc. But...

I am sick of people tacking on accelorometer features to games that do not need them. Especially tired of games that don't advertise that you have to use the accelorometer to play the game in the game description. I know I am in the minority, but I hate the accelorometer and feel like it is a gimmick that many developers tack on because it is available on the iphone.

To save those like me, this game requires you to hold the iPhone stationary or your tower will fall left to right. At the end of each level you have to hold it perfectly still and keep your tower in one place for a set amount of time.

Also, just to make me look stupid to all people around me, BonusLevel makes you shake the phone to get to options. Adults do play games too, and we don't want to ever be seen shaking our phone like an idiot just to pause the game.

Maybe the fault lays with Apple. In the product descripton, they should have a section that states if the accelorometer is required to play.

I do see the promise here, and I would have given it a 5 star rating if I could turn off accelormeter in options, or if it didn't use it at all.

Back to World of Goo I go.


Not as refined as world of goo but a terrific time nonetheless

Update: with the release of world of goo, this game takes its place in the forerunner group of games that popularized a genre.
World of goo is more refined and far more detailed, but there is something about the lack of overhead that makes this game just as compelling. Still recommended highly.
I have only three or four games that I keep on my iphone. Others come and go but this small group are the ones I keep going back to time and time again because they offer a challenge and are very replayable.
Moonlights is in that small group. I like to go back to earlier levels and try to do them in as few clicks as possible. The concept is simple and fun. The only issue I have with the game is that some of the middle and higher levels aren't balanced as well as they could be. I got stuck on one level that seemed extremely difficult for its place in the game. it should have come much later after skills had been developed.
It could use a little polish but overall its a very fun game that is well worth the price.


Jean-Philippe SARDA
25.9 MB
Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
Age Rating
Rated 4+
© Si et JP


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