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Designed for video editors, Motion 5 lets you customize Final Cut Pro titles, transitions, and effects. Or create your own dazzling animations in 2D or 3D space, with real-time results as you work.
Editor-Friendly Design Tools
• Work fast using a single-window interface with a familiar look and feel
• Customize Final Cut Pro titles, effects, and transitions by opening them in Motion
• Create Smart Motion Templates with simple controls that you can instantly publish to Final Cut Pro X
• Build stunning 2D and 3D compositions with more than 1900 Apple-designed elements
• Make adjustments to any parameter during playback and instantly see results
2D and 3D Titles
• Use basic templates to get started quickly or choose cinematic templates that include beautiful backgrounds and animations
• Easily animate text by choosing from more than 200 text behaviors such as Type On
• Choose from a large collection of text styles to create stunning looks in one click
• Customize 3D titles with unique materials, lighting, and edges
• Save any title and access it directly in Final Cut Pro X
• Choose from more than 230 behaviors for natural-looking motion without programming
• Track a moving object in a video clip with the point tracking and match move feature
• Create an accurate chroma key in a single step with the Keying filter
• Apply the Linking behavior to make parameters for one object animate related objects
• Use SmoothCam to eliminate camera jitters, and image stabilization to smooth bumpy shots
• Use third-party FxPlug plug-ins with custom interfaces and dual-GPU support on Mac Pro
Effortless 3D Compositions
• Transition from 2D to 3D space by adding a camera or cameras to any 2D project
• Set up realistic shadows that animate dynamically with the movement of cameras and lights
• Turn any shape, video plane, or paint stroke into a reflective surface
• Track objects or groups of objects with the Camera Framing behavior
Breakthrough Speed and Quality
• Dual-GPU optimizations for superior real-time playback performance and faster rendering on Mac Pro
• 64-bit architecture supports deeper, multilayered effects for use in Final Cut Pro
• ColorSync-managed color pipeline produces accurate, consistent color across applications
• Rendering uses floating-point, linear-light color space for exceptionally realistic results
Quick, High-Quality Output
• Export projects to Apple devices and popular websites such as Vimeo and YouTube
• Choose to output ProRes 4444 video for uncompressed quality at small file sizes
• Send to Compressor to access advanced options for custom encoding
System Requirements: 4GB of RAM (8GB recommended for 4K), OpenCL-capable graphics card or Intel HD Graphics 3000 or later, 256MB of VRAM (1GB recommended for 4K and 3D Titles), display with 1280-by-768 resolution or higher, 3.5GB of disk space. OS X v10.10.4 or later.
Some features require Internet access; fees may apply. Blu-ray recorder required for burning Blu-ray discs.
What's New in Version 5.2.3
• Improves stability when adding Photoshop files to a project
• Improves stability when searching in iTunes and photo libraries
• Improves stability when using the Undo command after ungrouping a parent group
• Correctly saves percentage-based parameters in the Checkerboard generator after closing and reopening a project
• Correctly saves the preview movie for Motion templates created in German, Japanese, and Chinese
• Fixes an issue in which points on a Bezier shape could incorrectly switch from Linear to Smooth
• Fixes an issue in which some objects within Motion templates render with soft edges
• Adds iPhone 6s, iPhone 6s Plus, iPad Pro, and Apple TV (4th generation) to the Apple Devices compatibility list in the Share window
Introduced in Version 5.2
Introducing 3D titles
• Beautifully animated and easily customizable 3D text
• Simple templates to get started quickly
• Cinematic templates with built-in backgrounds and animations
• Save any 3D title and access it instantly in Final Cut Pro X
• Large collection of text styles to create stunning looks in one click
• Customize your titles with hundreds of combinations of materials, lighting, and edges
• Additional controls let you adjust environments, shadows, and more
• Instantly convert any 2D title to 3D
• Create advanced 3D looks with multiple materials and edges on each character
• Flexible surface-shading with options for texture maps, diffuse and specular reflection, and bump mapping
• Cast shadows from 3D text onto itself and other objects in a 3D scene
• Add multiple lights, cameras, and tracking to any 3D title
• In-camera glint effects
• Support for sequencing 3D text animations
• 12 new generators including Manga Lines, Sunburst, and Spiral Graphics
• Improved keyframing including copy and paste in the Timeline
• Improved mask and shape creation for rectangles and circles plus conversion to bezier shape for more control
• Easily monitor background Share operations from within Motion
• Improved performance on Intel-based GPUs
• Better performance of FxPlug plug-ins and built-in effects that use multiple frames like Echo and Trails
• Panasonic AVC-Ultra codec family
• Sony XAVC-S
• JVC H.264 Long GOP
Lack of FCPX Round-Tripping is Motion 5’s Fatal Flaw
Why this critical feature was removed from the new Apple video suite (FCPX, Motion 5, Compressor) is mind boggling. Motion 5 is basically the backbone of FCPX. And yet you have to subject yourself to the cumbersome, time-consuming, error-prone process of exporting individual clips from FCPX, then manually import them into Motion, then export a new clip from Motion and then manually import it back into FCPX **for every new iteration of an effect edit you want to do**. WHAT? The FCPX/Motion 5 combo would be a viable After Effects competitor if they brought this feature back! (YES, it used to exist in the former FCP7/Motion 4 days! Why, oh WHY did they get rid of it?!?!).
Otherwise, it is a fantastic program and a real value as an After Effects alternative. The best part of Motion is being able to customize FCPX effects/transitions/etc. and create new ones to use inside FCPX.
It’s been 5 years since the new Apple video reboot, and still no round-tripping. There must be some essential part of the software’s design that prevents this feature from working, otherwise I can only imagine Apple would have included it. Maybe it’s still on the roadmap. One can dream, right?
I was recently on an intense video project where I had suddenly lost my odl software and needed to key out approximely thirty video clips of varying sizes. This program from Apple helped me to quickly achieve my goal before my deadline.
It is not the most intuitive software, but I don’t mind that. I’m always willing to try a challenging software, but it’s not so with other users.
The 3D editing is terrific, and definitely pairs nicely in Final Cut Pro and Davinci Resolve Studio.
Also, I think it would be better if you could begin projects more like iMovie or FPCX, because I found it difficult to calculate exactly how many seconds long I would need the video to be. Tha is the only thing I would recommend be fixed.
A great application, and ridiculously good value
Motion is an amazing compositor and a decent non-linear editor.
In a nutshell, Motion is Apple’s answer to After Effects. While it lacks some of After Effects' capabilities (notably built-in 3d rendering) you can get a third-party add-on and still be way ahead. And underlying it is the technology that Shake was built on, so what it does, it does very, very well.
Motion is not something you can just pick up and use (despite Apple providing a few templates you can use pretty much as is), although it’s at least as easy as anything that does what it can do. If you’ve never used a proper non-linear editor or compositing tool before, expect a pretty steep learning curve. In essence, Motion is Photoshop for video, except each layer potentially a video track, key-framed, and festooned with non-destructive “effects” layers (including 2D and 3D transformations).
If you want to edit long form videos, Motion is not the tool you want to use (there’s Final Cut Pro X, if you prefer something cross-platform there’s Hitfilm, and of course there’s always Adobe CS if you’re OK renting software). I tend to work with pretty short stuff so Motion is actually a complete solution for my needs. If I were still putting together short films or chopping up huge amounts of video, I would pick FCPX.
One area where Motion comes up short relative to After Effects in particular is — no surprise — workflow with Adobe products. If you use CS you can import a Photoshop or Illustrator document and get editable layers which you can simply start working with, while still being able to make adjustments locally or round-trip out to Photoshop or Illustrator. But if you’ve got Adobe CS you already have After Effects and Premiere, so either you know what they can do and they still kind of annoy you or you don’t care. Still, it would be great if Motion exposed some kind of API so that Adobe’s competitors (e.g. Affinity’s products or Acorn, say) could round-trip the same way. Oh well, maybe Motion 6.
- Category: Video
- Updated: Feb 04, 2016
- Version: 5.2.3
- Size: 2.21 GB
- Languages: English, French, German, Japanese, Simplified Chinese, Spanish
- Seller: Apple Inc.
- © 2011-2016
Compatibility: OS X 10.10.4 or later, 64-bit processor