By Battery Acid Games, Inc.
Open the Mac App Store to buy and download apps.
-> We're investigating the reported crashes and will issue an update as soon as we can uncover them! For networked play be sure to open up port '50850' on UDP/TCP.
Choose your weapon, take careful aim, and pound your opponent's city into the dirt!
Mountain Tanks puts you in the gunner's seat of a powerful tank, the lone defender of an embattled city, with a selection of destructive and defensive weapons at your disposal. Taking turns with human or computer-controlled opponents, you must aim to maximize damage and finish off your enemies before they do the same to you!
As well as ballistic rockets, you have bouncing grenades to fire into those tricky corners, and barrel makers to deploy deadly high explosive containers into the heart of the enemy cities. And when you're the target, you can use smoke screens and wall makers to protect your citizens from the hail of incoming fire.
- Online or offline play with up to six human or computer-controlled players
- Six action-packed weapons (rockets, grenades, smoke screens, wallmakers, and barrel makers)
- Randomly generated maps with realistic physics for lasting fun
- Stylish visuals
- Simple on-screen controls
- User Interface looks great on widescreen displays
- Original music by Rob Westwood
What's New in Version 1.7.1
- fixed AI related crashes
- weapons no longer occasionally crash when going out of bounds
fun but a little boring
It is ok but it gets a little boring.
When I play I do one round and i'm done because there just isn't enough stuff in it.
The pictures make it look like there's a lot of action but there really isn't much at all.
So with all the other games out there this is really not the most fun.
Good game, but crashes
I like this game a lot, and that is why I was dissapointed when I bought it and after the first five minutes it crashes, I reopen five minutes in it crashes again, do the same thing, it crashes. Please fix this annoying bug.
too much guesswork
the art of artillery fire is the Angle and Velocity. Those are definite numbers: i.e. 60degrees, force 107... fire! They playing field is in a grid but that's useless because you have no idea how much the angle is changing when you raise or lower the cannon. It is an ok game but I do not recommend it. Add in some digital angle of degrees and then you have a great game.