Screenshots

Description

This app assists faculty in adding game elements to lectures, online courses, and out-of-class activities. The game involves short term challenges and semester-long missions. This app is a demo of the system, which can be customized for specific faculty. More information at game.dataii.com.

Educational Gamification System and Gameful Teaching Process US Patent Application No. 14/922,321, 2015

What's New

Version 2.6.1

Gamification in an academic course can be considered a complex system of many tools within two main categories: short-term engagement and long-term participation. Adoption of just a few of them separately, such as a leaderboard, badges, a points system, or classroom response system may not lead to an intrinsically satisfying experience and expected high levels of motivation. This follows the Anna Karenina principle (Bornmann & Marx, 2012) present in complex systems.

Information

Seller
Szymon Machajewski
Size
18.8 MB
Category
Education
Compatibility
Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
Languages
English
Age Rating
Rated 4+
Copyright
© Szymon Machajewski
Price
Free

Supports

  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

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