Augmented reality. Horror. Night Terrors: The Beginning.
**Top 5 iTunes Paid Overall Charts**
**#1 Entertainment App In More Than 33 Countries**
**Featured By Apple**
Lights Off. Headphones On. Survive.
Night Terrors is a new breed of immersive entertainment. Employing one of the most advanced computer vision systems ever built, Night Terrors: The Beginning sets out to redefine the way people think of mobile entertainment.
Question reality. Face your fears. Explore the paranormal. Night Terrors will attack every one of your senses in an effort to deliver the most heart-thumping experience ever seen on mobile devices.
- Night Terrors is played indoors, at night, with the lights off, and headphones on.
- Part of the experience includes figuring out what to do.
Night Terrors: The Beginning is just that - a beginning. This is a small glimpse of what is to come. We will be continually updating with new content, and fright-filled, one-of-a-kind experiences.
Step into the future of mobile AR entertainment. Make it, Reality Evolved™.
- Compatible with iPod touch 6th Gen., iPhone 5S / 6 / 6+ / 6S / 6S+ / 7 / 7+ running iOS 9 or later.
- NOT Compatible with Bluetooth Audio.
- NOT Compatible with iPad/iPod devices.(Required LED Light)
- Players understand and assume all risks of injury or property damage while playing Night Terrors.
- Fixed bug blocking newer phones from using this application.
Ratings and Reviews
I'm gonna give it 3 stars and here's why...
I am a little to excited about horror related stuff. I wouldn't say to the point of being numb to scary stuff but as a point of reference I want to work for the medical examiner's office... so being squeamish really doesn't suit me, but I'm not balls of steel. Anyhow I tried this on campus and roughly 10-12 minutes in it mentioned the free experience is over the recording didn't end and some sound effects continued but it felt as if the scares had timed out which is frustrating as I spent a lot of time in one building to enhance my experience and I got a lot of screams/howling but no real scares as if I was chasing it down but could pin-point. My question is when the "fee experience" for lack of a better term is met is the game no longer acting on what the camera views? The reviews suggest this game is quality and I did proceed with caution when reading the warnings at the beginning I'm just hoping that I haven't experienced all there is to the app. That would be quite comparable to putting a few quarters in a dryer forgetting to hit start and the time runs out. There's gotta be something waiting... so yeah I give it 3 stars great idea and potential but without some of what I had seen in the previews I can't really speak on it being good or bad. Reminds me of the experiences with Pokémon go when no Pokémon were in the area. :(
Great for a teaser
The game has a lot of potential and I downloaded this knowing full well that it is not a full game but a small beta test if you will. I experienced no bugs aside from audio continuing after it was over. The scares did what I expected they waited for me to turn the corner before jumping( I literally sat around the corner listening to the monsters before moveing reason being 50% to test it and 50% cause I was too scared) I have followed this project on kickstarter after hearing about it on the radio and there is still a whole lot of stuff to add and work out bugs with the full version. So keeping in mind this is a “Teaser” of the actual game to come out it is very good or at the least keeps me coming back to check on their progress. Update: after playing a couple of times I have figured out that the logo that appears just before the trial is up does not just appear but follows you. My first run I heard a noise and spun 180 to see the logo on my second run through I did not do this and only caught a glimpse of it from the side of the screen in various places and finally caught it when I turned quickly to catch it after the third glimpse. I do believe it was following me.
Jumped a few times, but there's not enough
In the advertisements I saw many different ghosts, the environments being manipulated (such as a picture falling off a wall), getting weird texts, getting sent pictures. None of this was in the game except a skeleton and a spider or something and a weird orb. It would be cool if it recognized a door or a shower curtain or something and placed something behind it jump out at you when you opened it. Also I noticed I could hear my own footsteps. If you can record that audio and mimic it so it sounds like someone else is around that would be awesome. Or maybe place audio somewhere in the house so as you get closer it gets louder so you have to find out where the noise is coming from. Maybe have something persuading you to follow it and leads you through your house to something scary. Actual dialogue would be absolutely terrifying. Can you imagine a ghost standing there talking to you or yelling or screaming or a little girl crying and asking you to help her? I have a billion and one ideas for this game. Super interested to see where it goes. Pretty good so far though.
- Novum Behavioral Analytics, LLC
- 206.4 MB
- Requires iOS 10.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 12+ for the following:
- Frequent/Intense Horror/Fear Themes
- © 2016 Novum Behavioral Analytics, LLC
With Family Sharing set up, up to six family members can use this app.