By Psyop Games
Open iTunes to buy and download apps.
Nightmare: Malaria drops you into the bloodstream of a young girl infected with malaria. Can you make it out alive?
- Survive 18 levels of fever-dream visuals through two worlds: Blood and Brain.
- Save the stranded teddy bears on every level to advance.
- Avoid killer mosquitoes using your wits and the safety of mosquito nets.
- Featuring the voice of Academy Award-winner Susan Sarandon.
- First iOS game created by Emmy award-winning studio Psyop.
- Completely Free! No in-app purchases.
In support of raising awareness and funds to battle malaria, Emmy award-winning production company Psyop created Nightmare: Malaria, it's first game for iOS, through a partnership with the Against Malaria Foundation (AMF), ranked the #1 most effective charity by Give Well, The Life You Can Save and Giving What We Can.
*** Please Submit any bug reports to firstname.lastname@example.org and we'll contact you in order to discover and resolve the issue ***
What's New in Version 1.1.1
***Fix for crash when selecting Brain world
***Revised World 1 - now 12 levels, featuring refined platforming
***Game now loads much faster (a few seconds, instead of a minute).
***Controls tweaked to improve playability.
***Cell grip angle adjusted to improve playability.
***Overall runtime memory use decreased by half.
Not actual dregs, but bad
Surprise! There's a mosquito directly in your path. Did a current throw you into your untimely doom, or did you just not see it coming out of a dark path? Who cares! It's an advertisement game.
I understand this game is meant to inform you about a real problem and direct you to a charity that claims they can help (keyword: claims - AMF still has major issues as of Feb 2016). But you are doing. It. Wrong.
This game has intrusive advertisements - they slow the game down (pause and restart a level to see how fast it CAN load) for the purpose of getting me to buy something - and I don't like it.
Other issues that led to my deaths:
-The 2nd jump randomly fails, or gets eaten by a bouncy platform
-Bubbly currents don't start at the bubbles. It's really not fun trying to find the invisible line that will pull me to my death if mis-timed
-Enemy collision boxes are severely disjointed. I can't count how many times I got stabbed when I was above the mosquito and it visibly missed.
-The timing for certain jumps/movements is ridiculously tight for an iPhone platformer.
Finally, this game is a disappointment. I collected all the teddy bears, and the reward was stone nothing! The author forgot to include anything for 100% completion -even though I had to get through actual randomness on the last stage - to get it.
Don't play this game.
The game has a nice eerie feel with the graphics and sounds however the controls are causing me way too much trouble. You have a circle in the bottom left corner that you move right or left to navigate. This circle sometimes goes back to the middle even though my finger has not and my character stops in place resulting in my death which also causes me many problems while trying to not get bounced all over the place like a pinball by cells. It would be a lot easier if they provided simple right and left arrows (more in the bottom middle of the screen)to navigate. Not having a way to know if Mosquitos are coming is disheartening as well. The concept is a win but they failed on the playability. Hope this changes.
That was sure was one big scary mosquito at the opening!
This game gives you the chills when playing as this helpless child stumbling through her own blood vessels and the brain to escape malaria infected bugs and other contaminated parts of the body. Since I arrived a bit late to run into any previous problems, it's safe to say I enjoyed this one. Extra points for the artistic stages!