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“No, Human” is a physics based action-puzzle game, taking place during the latest conflict between mankind's puny struggle for meaning and the universe. With your skillful finger, a delight in destruction and some patience, you will demobilize the human presence outside of planet earth in a joyful way.
20101018-Note: The Universe was pleased with humanity's progress on demobilization. Thus more humans have been found and the story continues with 30 additional levels, new gameplay elements and relaxing music.
What's New in Version 1.1
The Universe was pleased with humanity's progress on demobilization. Thus more humans have been found and the story continues with 30 additional levels, new gameplay elements and relaxing music.
Notes: To play the new content, level 50 has to be cleared. If you have finished the game before this update, just select "Resume" and enjoy.
Cute game, but irritating
The premise is cute, the design is great, but the swipe-to-throw interface makes anything but the simplest levels a fail-retry-fail loop of indeterminate length. I probably could have found a better use for that hour than being mostly annoyed but occasionally amused.
Edit: Okay, I actually read the help file and learned you can drag and hold and release instead of just swiping. Makes the game rather more interesting, though the later levels are still mostly just try and try again.
Hope for more levels!!
Really hope there will be more levels added in the future. Very entertaining and educational game. Really makes you think. The "trial and error" aspect is very intuitive. Has the "eye-to-hand" coordination focus that is very challenging and time consuming. The creators of this game can go far should they continue to develop additional levels that are even more challenging. Maybe a "metamorphic" type human return on the universe...
This is a very cute game, with nice-looking graphics and an appealing soundtrack. Overall, it's fairly fun. It's good that the last update added 30 more levels, because the first 50 are incredibly easy. I'm not even close to being a hardcoe gamer, but even within the casual games world, this seems overly simple. I think I played through the first 50 levels in maybe an hour total of playing, and I bet that 70% of them I was able to finish on the first try--the rest took maybe 2-3 tries. I'm just starting the next 30, and they seem *slightly* more difficult, but not much more.