Ocmo is an award winning ninja rope platformer that challenges even hardcore gamers. Fluid movement, physics based gameplay and tight controls create unique sense of freedom and flow.

"I love it" John Romero (Quake, Doom)

"There are not many games worth playing on mobile, but Ocmo definitely is" Tommy Refenes (Super Meat Boy)

Survive the 80 dangerous levels including secrets and boss fights. Set new records and share speedrunning videos. Swing with tentacles through the levels using momentum to your advantage. Eat rabbits and discover the world. You are the monster of the forest.

*Lots of dying
*Ragdoll rabbits
*Physics-based eating
*Unique and precise controls
*Hard to master
*Well crafted and diverse level design
*Loads of depth
*Designed for speedrunning
*Online leaderboards
*Beautiful world with a small but dark story to discover
*Immersive sounds (works best with headphones)
*Everyplay support
*80 levels
*over 10 hours of gameplay, plenty more in Dark World
*Endless learning

***NOTE: Compatible with iPhone 5s, iPad 4th gen, iPad air, iPad pro, iPad mini 4 and up.
WILL NOT run on earlier generations.

What's New

Version 1.0.19

Gameplay data no longer collected

Ratings and Reviews

4.4 out of 5
132 Ratings
132 Ratings
pureflip428 ,

Great and challenging game!

I’m loving this game even though I’ve been stuck on some levels for a bit now.

Developer Response ,

Thanks for the feedback. When you get stuck it sometimes helps to replay the old levels. We made each level with its unique aspect in mind. Often times it is a trick, sometimes it is a theme, always there is something to learn. Some levels seem to be a wall that stops a lot of players, overcoming those levels require a bit of effort but they feel the most gratifying.

All the best,
Team Ocmo

ShioN915 ,

Horrible controls

When the controls seems way more annoying than it should be, it just takes the interest out of the game. I’m sure it’s a good game but having played multiple platform and puzzle games and knowing how fluid the other games controls are, it makes this game not worth trying.

Developer Response ,

Thanks for the feedback. Teaching the controls has definitely been the biggest hurdle for Ocmo. Once you understand how the controls work they feel natural and are precise. What do you find the most frustrating?

We chose the control scheme as it gives the most freedom to control the character and lots of nyances. Unfortunately it is not intuitive for everyone and thus falls short in approachability.

In depth perception ,

Great style, difficult controls

I really wanted to like his game. It's so visually pleasing and the gameplay looks fun and engaging. But I wouldn't really know as I couldn't get past the first level. The controls were so frustrating to use. After dying countless times on the first level due to not tapping and releasing and pressing in the precise way needed to stay alive, I uninstalled the game. I wish the controls were somehow more intuitive and also had a softer learning curve. Did anyone else struggle with this?

Developer Response ,

It is disheartening to hear that. Some people have had problems learning the controls but the ones who gave it some time really seem to like it. The controls are very precise and easy once you get used to them. If you can let us know what felt wrong we can try to fix it.

All the Best,
Team Ocmo


Spaceproof Games Oy
567 MB
Requires iOS 10.0 or later. Compatible with iPhone, iPad, and iPod touch.
Age Rating
Rated 12+ for the following:
Infrequent/Mild Horror/Fear Themes
Frequent/Intense Cartoon or Fantasy Violence
© Spaceproof Games Oy


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