Oddmar struggles with life in his village and is not worthy of a place in Valhalla. He is shunned by his fellow Vikings and must redeem himself of his squandered potential. One day he is offered an opportunity to prove himself, but at a price...

IMMERSE yourself in an epic Viking story animated as a motion comic.

JOURNEY through 24 beautifully hand-crafted levels of physics-based puzzles and platforming challenges.

DISCOVER your true power with magically imbued weapons and shields.

ENCOUNTER new friends and foes on your journey through magical forests, snowy mountains and treacherous mines.

Produced by the development team behind the award-winning and critically acclaimed Leo's Fortune.

Oddmar supports iCloud game saves and game controllers.

An internet connection will initially be necessary to complete the download of app data for Oddmar.

Join Oddmar’s community at

What's New

Version 1.0.3

Bug fixes and improvements

Ratings and Reviews

4.8 out of 5

4.8K Ratings

4.8K Ratings

Editors’ Choice

Oddmar is overflowing with imaginative visual designs and creative challenges. One moment you might be gawking at beautifully rendered water, then grip your device white-knuckled as you’re whisked into an alternate realm of fast-moving spiked walls. With stunning artistry, humor, and a constant supply of surprises, Oddmar is a enchanting platformer. It introduces new ideas at just the right pace to maintain an exciting blend of the familiar and unexpected.

Control limited


This is a great title: good story line, awesome adventures, superb graphics and fairly intuitive finger controls. However..... while the left/right thumb controls are adequate for movements, attacks and actions in the early stages of game play, by the time you reach the second level boss (the Kraken) the fine level control necessary for required action sequences is inadequate. This less-than-nuanced fine control became even more limiting in the next level when timed and action sequences are necessary. What needs to be done to succeed becomes obvious but the control provided by two thumb maneuvering is not up to the task IMO. Several walk-through also cite lack of fine control as a bit frustrating at higher levels and in boss battles but herald the fact that the game in iOS supports the use of wireless controllers. I wish I knew in advance how limiting fine control quickly becomes before laying out the price for this on my iPad. Nevertheless, the positives outweigh even this limitation - at least if the external controller compensates. Time will tell. It’s a title worth taking a risk on.



It would’ve been great, but the controls are phone suicide inductive! OG gamer from Atari 2600 so I get it you push through regardless. I just have to “walk away” at times or I’d scare everyone in a 7 block radius. Honestly though that’s what makes this game sooo good, I keep coming back. Storyline is written on a console platform level. Graphics are indeed almost there. Only reason I’d not give it 5* is because of the control. I’m sure the developers are aware. I’m also pretty sure it’s not there fault just limitations with the touchscreen. All and all if you are, were, wanna be a hardcore gamer I couldn’t think of a better game to remind, continue, or introduce yourself to what gaming is all about. Keep up the great work!

Edit. The game is great. It’s just challenges you.
Controls are fine just have to adjust your thinking a bit. This is a really, really, good game done well. My only complaint now is wish it was longer!


268.8 MB
Requires iOS 11.0 or later. Compatible with iPhone, iPad, and iPod touch.
English, French, German, Italian, Japanese, Korean, Portuguese, Russian, Simplified Chinese, Spanish, Traditional Chinese, Turkish
Age Rating
Rated 9+ for the following:
Infrequent/Mild Cartoon or Fantasy Violence
© Mobge Ltd.


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