Take Paladins on the go with Paladins Strike! More than 20 Champions are in the palm of your hand in this hero shooter. Paladins Strike is built for mobile, featuring real-time 5v5 battles from a top-down view against players from around the world. Choose from multiple game modes and defeat your enemies through superior team tactics. Where will YOU strike?
THE HERO SHOOTER GOES MOBILE
Fans of Paladins: Champions of the Realm and new players alike will enjoy the MOBA-style gameplay and exciting fantasy world.
SELECT YOUR CHAMPION
Choose from more than 20 familiar Paladins characters, each with their own weapon and special abilities. Take control of the Realm with your favorite Champion!
GO TO WAR IN STYLE
Pirates, rock stars, and witch doctors: we have the look you crave! Show off your unique style with an assortment of skins available in the in-game store.
DISCOVER MULTIPLE MODES
No matter what you enjoy, there is a place for you in the Realm. Escort the payload in Siege, or call upon a powerful Juggernaut in Summons.
BATTLE FRIENDS IN REAL TIME
Bring your friends or meet someone new with real-time 5v5 multiplayer combat. Great teamwork is key to a successful Strike!
BECOME A PRO GAMER
Will you become a Champion of the Realm? Join other players on the front lines of mobile esports and compete on a global stage!
- New in Update 7!
- New Champion, Kai!
- New HRX Battle Pass!
- All remaining Talents and Augments added!
- Balance and Bug Fixes
Ratings and Reviews
Major Ballance issues (diamond player)
While i enjoy the main paladins game, the mobile version has way too much invested in damage. the damage and flankers deliver far too much damage to be considered ballanced (for reference androxus can literally oneshot squishies with a regular ability, or Zhin having no skill required while wrecking the enemy team.)
Tanks are not only not durable enough as even fernandos shield will get destroyed in less then 2 seconds because of all the unwarranted damage just randomly flying around, but they also sucumb to the huge amounts of damage without actually "tanking" much damage based entirely on the pay to win mechanic known as the skill tree. pay real money to make your characters instantly much stronger then the competition or start to encounter things like flankers with tank levels of hp, dps with enough dps to kill you in one attack button, etc. this could easily be foxed by not using the added pay to win stats in ranked.
Healers are a poor place as they lack the ability to deal with flankers (compared to the main paladins where a good healer can actually duel and beat a flanker of the same skill level) they also recieve nerfs any time they become viable so each team needs a healer..... but that means one person has to take a trash character that gets hard countered by everything else in the game....
What I thought was one of the best mobile games...
Started thrilled... I have played hours and hours kept thinking wow this is being done right.... I’m earning every character from playing and performance and as a result to support the game though a little real money to say thanks for doing this right. And uh here we go tickets that I have been earning through 70-80 hours of gameplay are worthless now can’t even use them to get more heroes gotta buy them now with money or spend money get me a nice 10-20 dollar battle pass and get chest for fragments to earn my heroes that way. I have about 6-7k tickets and now feel my hard work and support for this game and all the time I put in to earn them by playing this game is a total waste now.. great job guys your ruined the mobile version now as you did with the console.
I’ll keep in eye out for this to be changed back or better approach but I guess developers forget about what really matters and keeps people playing instead of finding ways to force us to spend money
The balance on this game is an absolute joke, as a long time player of og paladins I am extremely disappointed. Damage characters (especially flanks) do absurd amounts of damage, Skye in particular just nukes everything every other minute and has no risk whatsoever, even certain tanks do far too much damage considering how tanks they are. Then there are characters that can unload their entire kit on someone and not even get a kill, I can’t wrap my head around how this game could be released this way? Not only is the game unbalanced but it is littered with dodgers, afkers, ppl that don’t know how to fill roles, and I’m averaging 3 minute wait times for matches.. All in all this game is more annoying than its worth and doesn’t deserve the paladins name. Other issues include non language based chats making the chat absolutely useless because a) you don’t know what anyone is saying, b) there’s so many people talking it makes it impossible to chat which c) makes matchmaking with people impossible. In my opinion this game was rushed so they could begin collecting money from mobile players ASAP instead of taking the time to produce a quality game.. I hope this mindset doesn’t start appearing in regular paladins or this sinking ship is gonna go down fast. I’d give 0/5 if possible.
- Hi-Rez Studios, Inc.
- 1.3 GB
Requires iOS 9.1 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 12+ for the following:
- Frequent/Intense Cartoon or Fantasy Violence
- © 2017 Hi-Rez Studios
- In-App Purchases
- A Few Lucky Crystals $2.99
- Pouch of Crystals $8.99
- Pile of Crystals $4.99
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.