By Clever Hamster Games
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"The best bridge construction game for the iPhone"
Don't miss this month's hit physics puzzle game!
- Fully simulated physics
- Realistic weight calculation
- Colorful and unique visual style
- Super Neat user interface
- 25 Unique Levels and more to come!
- Soundtrack by Doug Jamieson
Paper Bridge puts the player in charge of designing successful bridges with adequate structure and support to hold the weight of passing vehicles.
Put your engineering skills to a test, enjoy the uniquely relaxing soundtrack by guitarist Doug Jamieson and immerse yourself in the life of a bridge designer.
Paper Bridge is the first independent title for iPhone platforms to boast a fully implemented physics system with breakable joints, realistically calculating weight distribution even in complex scenarios.
This first release of Paper Bridge features 25 unique levels, and regular updates are certain to keep more content coming in at a steady rate.
The game also makes use of the OpenFeint network to keep track of your scores worldwide and earn achievements
Good idea marred by control issues.
This is potentially a good game, but it is two small UI issues from being in the league of something like Tiki Towers or Bridge Odessy. As it stand now, I cannot recommend it to potential buyers, and I frankly wonder how much playtesting the developers actually did.
1) You build the bridge by drawing lines. Since the lines can end anywhere, you end up spending a lot of time holding your iPhone sideways and peaking under your finger to try to figure out where your line is ending. A little too long or too short and you will end up with a line that isn't attached at one end. Then you have to erase and start over again. A much better approach would be to have the line draw near your finger, rather then right under it.
2) The erase function works by having you draw a rectangle and then the program erases all the lines that are covered by any part of the rectangle. This means that any tie you want to erase a line in the middle of your model, you are forced to erase all the lines around it. Almost any erase function would be better then this one. How about a mode where you move your finger around and individual lines are highlighted and then one is erased when you lift your finger.
Right now this is a great looking game whose play is quite frustrating. You spend a lot of time drawing lines that don't end in the right place, erasing too many lines and then repeating.
Quite Good But Needs A Touch Up.
Great game! Love the mechanics and the visuals. The music and sound effects are well done which leads to a very pleasing time when not listening to your own music. All in all, the game has a lot of polish and it shows.
However, there are some things that could be improved:
1) How about having the placing of items be above the finger instead of under it? It makes it really hard to see where you are placing points.
2) Any chance you could make erasing of the lines something where one could tap on the line (or joint) they want removed? The 'block' erase method doesn't work too well when you want to remove some diagonals near other lines.
3) The two-finger panning works oddly with the two-finger zoom. I find when I want to do one, it sometimes does the other as well.
4) I get a lot of "not enough ink" messages when laying the black road for the final bit. I don't think I am going over the limit but it says so... seems a little off here.
5) What is the deal with Book 2 - Page 3? It's near impossible. A guide would do wonders here as the trial and error for this board is way over the top; especially considering how early in the game it is.
Other than those items, this is a really fun game. I cannot wait to see what the next updates hold!
I have only been playing this game for a short bit, but I can definitely say it is a great physics puzzler. The graphics are nice and simple, and I love the "crayon" style which adds some more depth than just another "doodle"-like game. The menus and game interface are simple and intuitive, and I really appreciate the fact that this game saves your final solution. That makes it so much easier to go back and tweak the level in pursuit of that higher score. Also the music (guitar) is nice and relaxing -- a perfect fit for this game! I'd love to see more levels in the future.
- Category: Games
- Released: Apr 02, 2010
- Version: 1.0
- Size: 15.7 MB
- Language: English
- Seller: Patrick Corrieri
- © 2010 Clever Hamster Games
Compatibility: Requires iOS 2.2.1 or later. Compatible with iPhone, iPad, and iPod touch.